System/Guard/GuardModel.cs
@@ -5,7 +5,8 @@ using UnityEngine; namespace Snxxz.UI { public class GuardModel : Model, IAfterPlayerDataInitialize, IPlayerLoginOk [XLua.LuaCallCSharp] public class GuardModel : Model, IAfterPlayerDataInitialize, IPlayerLoginOk { List<int> fairyLandGuardItems = new List<int>();