System/HappyXB/HappyXBModel.cs
@@ -9,7 +9,8 @@ namespace Snxxz.UI { public class HappyXBModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk [XLua.LuaCallCSharp] public class HappyXBModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk { private Dictionary<string, XBGetItemConfig> xbGetItemDict = new Dictionary<string, XBGetItemConfig>(); private Dictionary<int, List<XBGetItemConfig>> xbTypeItemDict = new Dictionary<int, List<XBGetItemConfig>>();