System/KnapSack/Logic/TreasureEffectModel.cs
@@ -7,7 +7,8 @@ namespace Snxxz.UI { public class TreasureEffectModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk [XLua.LuaCallCSharp] public class TreasureEffectModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk { public List<int> treasureAddAtklist { get; private set; } public List<string> treasureIdlist { get; private set; }