System/KnapSack/Logic/TreasureEffectModel.cs
@@ -7,6 +7,7 @@ namespace Snxxz.UI { [XLua.LuaCallCSharp] public class TreasureEffectModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk { public List<int> treasureAddAtklist { get; private set; }