System/OpenServerActivity/FlashSaleModel.cs
@@ -4,7 +4,8 @@ using UnityEngine; namespace Snxxz.UI { public class FlashSaleModel : Model, IPlayerLoginOk, IBeforePlayerDataInitialize, IOpenServerActivity [XLua.LuaCallCSharp] public class FlashSaleModel : Model, IPlayerLoginOk, IBeforePlayerDataInitialize, IOpenServerActivity { StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } } public override void Init()