System/Store/StoreModel.cs
@@ -28,7 +28,8 @@ } } public class StoreModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk [XLua.LuaCallCSharp] public class StoreModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk { public int[] normalBuyCoinsTypes { get; private set; } public string UNIONSTORESAVE_KEY { get; private set; }