System/Strengthening/EquipSuit/PlayerSuitModel.cs
@@ -14,7 +14,8 @@ HighSuit = 2, //强化套装 } public class PlayerSuitModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk [XLua.LuaCallCSharp] public class PlayerSuitModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk { public List<int> suitPartlist { get; private set; } private Dictionary<int, Dictionary<int, int>> suitMaxLvDict = new Dictionary<int, Dictionary<int, int>>();