System/Strengthening/EquipSuit/PlayerSuitModel.cs
@@ -14,6 +14,7 @@ HighSuit = 2, //强化套装 } [XLua.LuaCallCSharp] public class PlayerSuitModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk { public List<int> suitPartlist { get; private set; }