| | |
| | | using System.Collections; |
| | | using System.Collections.Generic; |
| | | using UnityEngine; |
| | | |
| | | public class DesignDebug |
| | | { |
| | | public static bool EnableLog = false; |
| | | public static bool EnableLogWarning = false; |
| | | public static bool EnableLogError = false; |
| | | public static bool EnableNet = false; |
| | | |
| | | public static void Init() |
| | | { |
| | | EnableLog = LocalSave.GetBool("DesignEnableLog", false); |
| | | EnableLogWarning = LocalSave.GetBool("DesignEnableLogWarning", false); |
| | | EnableLogError = LocalSave.GetBool("DesignEnableLogError", false); |
| | | } |
| | | |
| | | public static void SetLogAble(bool _able) |
| | | { |
| | | LocalSave.SetBool("DesignEnableLog", _able); |
| | | EnableLog = _able; |
| | | } |
| | | |
| | | public static void SetLogWarningAble(bool _able) |
| | | { |
| | | LocalSave.SetBool("DesignEnableLogWarning", _able); |
| | | EnableLogWarning = _able; |
| | | } |
| | | |
| | | public static void SetLogErrorAble(bool _able) |
| | | { |
| | | LocalSave.SetBool("DesignEnableLogError", _able); |
| | | EnableLogError = _able; |
| | | } |
| | | |
| | | public static void SetLogNetAble(bool _able) |
| | | { |
| | | EnableNet = _able; |
| | | } |
| | | |
| | | public static void Log(object message, Object context) |
| | | { |
| | | if (EnableLog) |
| | | { |
| | | Debug.Log(message, context); |
| | | } |
| | | } |
| | | |
| | | public static void Log(object message) |
| | | { |
| | | if (EnableLog) |
| | | { |
| | | Debug.Log(message); |
| | | } |
| | | } |
| | | |
| | | public static void LogFormat(string message, params object[] _objs) |
| | | { |
| | | if (EnableLog) |
| | | { |
| | | Debug.LogFormat(message, _objs); |
| | | } |
| | | } |
| | | |
| | | public static void LogError(object message, Object context) |
| | | { |
| | | if (EnableLogError) |
| | | { |
| | | Debug.LogError(message, context); |
| | | } |
| | | } |
| | | |
| | | public static void LogError(object message) |
| | | { |
| | | if (EnableLogError) |
| | | { |
| | | Debug.LogError(message); |
| | | } |
| | | } |
| | | |
| | | public static void LogErrorFormat(string message, params object[] _objs) |
| | | { |
| | | if (EnableLogError) |
| | | { |
| | | Debug.LogErrorFormat(message, _objs); |
| | | } |
| | | } |
| | | |
| | | public static void LogWarning(object message, Object context) |
| | | { |
| | | if (EnableLogWarning) |
| | | { |
| | | Debug.LogWarning(message, context); |
| | | } |
| | | } |
| | | |
| | | public static void LogWarning(object message) |
| | | { |
| | | if (EnableLogWarning) |
| | | { |
| | | Debug.LogWarning(message); |
| | | } |
| | | } |
| | | |
| | | public static void LogWarningFormat(string message, params object[] _objs) |
| | | { |
| | | if (EnableLogWarning) |
| | | { |
| | | Debug.LogWarningFormat(message, _objs); |
| | | } |
| | | } |
| | | |
| | | public static void LogNet(object message) |
| | | { |
| | | if (EnableNet) |
| | | { |
| | | Debug.Log(message); |
| | | } |
| | | } |
| | | |
| | | public static void LogNetFormat(string message, params object[] _objs) |
| | | { |
| | | if (EnableNet) |
| | | { |
| | | Debug.LogFormat(message, _objs); |
| | | } |
| | | } |
| | | } |
| | | using System.Collections;
|
| | | using System.Collections.Generic;
|
| | | using UnityEngine;
|
| | |
|
| | | public class DesignDebug
|
| | | {
|
| | | public static bool EnableLog = false;
|
| | | public static bool EnableLogWarning = false;
|
| | | public static bool EnableLogError = false;
|
| | | public static bool EnableNet = false;
|
| | |
|
| | | public static void Init()
|
| | | {
|
| | | EnableLog = LocalSave.GetBool("DesignEnableLog", false);
|
| | | EnableLogWarning = LocalSave.GetBool("DesignEnableLogWarning", false);
|
| | | EnableLogError = LocalSave.GetBool("DesignEnableLogError", false);
|
| | | }
|
| | |
|
| | | public static void SetLogAble(bool _able)
|
| | | {
|
| | | LocalSave.SetBool("DesignEnableLog", _able);
|
| | | EnableLog = _able;
|
| | | }
|
| | |
|
| | | public static void SetLogWarningAble(bool _able)
|
| | | {
|
| | | LocalSave.SetBool("DesignEnableLogWarning", _able);
|
| | | EnableLogWarning = _able;
|
| | | }
|
| | |
|
| | | public static void SetLogErrorAble(bool _able)
|
| | | {
|
| | | LocalSave.SetBool("DesignEnableLogError", _able);
|
| | | EnableLogError = _able;
|
| | | }
|
| | |
|
| | | public static void SetLogNetAble(bool _able)
|
| | | {
|
| | | EnableNet = _able;
|
| | | }
|
| | |
|
| | | public static void Log(object message, Object context)
|
| | | {
|
| | | if (EnableLog)
|
| | | {
|
| | | Debug.Log(message, context);
|
| | | }
|
| | | }
|
| | |
|
| | | public static void Log(object message)
|
| | | {
|
| | | if (EnableLog)
|
| | | {
|
| | | Debug.Log(message);
|
| | | }
|
| | | }
|
| | |
|
| | | public static void LogFormat(string message, params object[] _objs)
|
| | | {
|
| | | if (EnableLog)
|
| | | {
|
| | | Debug.LogFormat(message, _objs);
|
| | | }
|
| | | }
|
| | |
|
| | | public static void LogError(object message, Object context)
|
| | | {
|
| | | if (EnableLogError)
|
| | | {
|
| | | Debug.LogError(message, context);
|
| | | }
|
| | | }
|
| | |
|
| | | public static void LogError(object message)
|
| | | {
|
| | | if (EnableLogError)
|
| | | {
|
| | | Debug.LogError(message);
|
| | | }
|
| | | }
|
| | |
|
| | | public static void LogErrorFormat(string message, params object[] _objs)
|
| | | {
|
| | | if (EnableLogError)
|
| | | {
|
| | | Debug.LogErrorFormat(message, _objs);
|
| | | }
|
| | | }
|
| | |
|
| | | public static void LogWarning(object message, Object context)
|
| | | {
|
| | | if (EnableLogWarning)
|
| | | {
|
| | | Debug.LogWarning(message, context);
|
| | | }
|
| | | }
|
| | |
|
| | | public static void LogWarning(object message)
|
| | | {
|
| | | if (EnableLogWarning)
|
| | | {
|
| | | Debug.LogWarning(message);
|
| | | }
|
| | | }
|
| | |
|
| | | public static void LogWarningFormat(string message, params object[] _objs)
|
| | | {
|
| | | if (EnableLogWarning)
|
| | | {
|
| | | Debug.LogWarningFormat(message, _objs);
|
| | | }
|
| | | }
|
| | |
|
| | | public static void LogNet(object message)
|
| | | {
|
| | | if (EnableNet)
|
| | | {
|
| | | Debug.Log(message);
|
| | | }
|
| | | }
|
| | |
|
| | | public static void LogNetFormat(string message, params object[] _objs)
|
| | | {
|
| | | if (EnableNet)
|
| | | {
|
| | | Debug.LogFormat(message, _objs);
|
| | | }
|
| | | }
|
| | | }
|