| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [ Date ]: Tuesday, November 28, 2017 |
| | | //-------------------------------------------------------- |
| | | |
| | | using System; |
| | | using System.Collections; |
| | | using System.Collections.Generic; |
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | |
| | | namespace Snxxz.UI |
| | | { |
| | | |
| | | public class ExperienceOpenWin : Window |
| | | { |
| | | //经验显示 |
| | | #region Built-in |
| | | public float TIME = 60f; |
| | | private float coentTime = 0; |
| | | private int billionsExperience = 0;//获取亿经验 |
| | | private ulong unitExperience = 0;//获取单位经验 |
| | | [SerializeField] GameObject m_ExperienceObj; |
| | | [SerializeField] Text m_ExperienceText; |
| | | [SerializeField] RectTransform GameObject; |
| | | [SerializeField] RectTransform StartPoint; |
| | | [SerializeField] RectTransform EndPoint; |
| | | [SerializeField] UIEffect m_Uieffect; |
| | | protected override void BindController() |
| | | { |
| | | } |
| | | |
| | | protected override void AddListeners() |
| | | { |
| | | } |
| | | |
| | | protected override void OnPreOpen() |
| | | { |
| | | m_Uieffect.Play(); |
| | | m_ExperienceObj.SetActive(false); |
| | | coentTime = 0; |
| | | billionsExperience = 0; |
| | | unitExperience = 0; |
| | | PlayerMainDate.Event_Experience += OnExperience; |
| | | ChatTip.Inst.OnChatUpEvent += OnChatUpEvent; |
| | | PositionModification(ChatTip.Inst.IsChatUp); |
| | | } |
| | | |
| | | |
| | | |
| | | protected override void OnAfterOpen() |
| | | { |
| | | } |
| | | |
| | | protected override void OnPreClose() |
| | | { |
| | | PlayerMainDate.Event_Experience -= OnExperience; |
| | | ChatTip.Inst.OnChatUpEvent -= OnChatUpEvent; |
| | | } |
| | | |
| | | protected override void OnAfterClose() |
| | | { |
| | | } |
| | | |
| | | private void OnChatUpEvent() |
| | | { |
| | | PositionModification(ChatTip.Inst.IsChatUp); |
| | | } |
| | | |
| | | private void PositionModification(bool _bool) |
| | | { |
| | | if (_bool) |
| | | { |
| | | GameObject.localPosition = EndPoint.localPosition; |
| | | } |
| | | else |
| | | { |
| | | GameObject.localPosition = StartPoint.localPosition; |
| | | } |
| | | } |
| | | private void OnExperience(int _source, int _ExpPoint, int _Exp) |
| | | { |
| | | if (_source == 2) |
| | | { |
| | | billionsExperience += _ExpPoint; |
| | | unitExperience += (ulong)_Exp; |
| | | } |
| | | |
| | | } |
| | | |
| | | string ExperienceIntegration(int _billionsExperience, ulong unitExperience) |
| | | { |
| | | string Str = null; |
| | | float Number = 0; |
| | | if (_billionsExperience != 0) |
| | | { |
| | | Number = (float)Math.Round((double)unitExperience / 100000000, 2); |
| | | Str = ((float)Math.Round((double)_billionsExperience + Number, 2)).ToString() + Language.Get("KnapS115"); |
| | | return Str; |
| | | } |
| | | else |
| | | { |
| | | |
| | | if (unitExperience >= 100000000) |
| | | { |
| | | Number = (float)Math.Round((double)unitExperience / 100000000, 2); |
| | | Str = Number.ToString() + Language.Get("KnapS115"); |
| | | return Str; |
| | | } |
| | | else if (unitExperience >= 10000 && unitExperience < 100000000) |
| | | { |
| | | Number = (float)Math.Round((double)unitExperience / 10000, 2); |
| | | Str = Number.ToString() + Language.Get("KnapS114"); |
| | | return Str; |
| | | } |
| | | else if (unitExperience < 10000) |
| | | { |
| | | if (unitExperience != 0) |
| | | { |
| | | Str = unitExperience.ToString(); |
| | | return Str; |
| | | } |
| | | else |
| | | { |
| | | return string.Empty; |
| | | } |
| | | |
| | | } |
| | | } |
| | | return null; |
| | | } |
| | | protected override void LateUpdate() |
| | | { |
| | | coentTime += Time.deltaTime; |
| | | if (coentTime >= TIME) |
| | | { |
| | | |
| | | if (ExperienceIntegration(billionsExperience, unitExperience) != string.Empty) |
| | | { |
| | | m_ExperienceObj.SetActive(true); |
| | | m_ExperienceText.text = ExperienceIntegration(billionsExperience, unitExperience); |
| | | } |
| | | else |
| | | { |
| | | Close(); |
| | | } |
| | | coentTime = 0; |
| | | billionsExperience = 0; |
| | | unitExperience = 0; |
| | | } |
| | | } |
| | | |
| | | #endregion |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | //--------------------------------------------------------
|
| | | // [Author]: 第二世界
|
| | | // [ Date ]: Tuesday, November 28, 2017
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System;
|
| | | using System.Collections;
|
| | | using System.Collections.Generic;
|
| | | using UnityEngine;
|
| | | using UnityEngine.UI;
|
| | |
|
| | | namespace Snxxz.UI
|
| | | {
|
| | |
|
| | | public class ExperienceOpenWin : Window
|
| | | {
|
| | | //经验显示
|
| | | #region Built-in
|
| | | public float TIME = 60f;
|
| | | private float coentTime = 0;
|
| | | private int billionsExperience = 0;//获取亿经验
|
| | | private ulong unitExperience = 0;//获取单位经验
|
| | | [SerializeField] GameObject m_ExperienceObj;
|
| | | [SerializeField] Text m_ExperienceText;
|
| | | [SerializeField] RectTransform GameObject;
|
| | | [SerializeField] RectTransform StartPoint;
|
| | | [SerializeField] RectTransform EndPoint;
|
| | | [SerializeField] UIEffect m_Uieffect;
|
| | | protected override void BindController()
|
| | | {
|
| | | }
|
| | |
|
| | | protected override void AddListeners()
|
| | | {
|
| | | }
|
| | |
|
| | | protected override void OnPreOpen()
|
| | | {
|
| | | m_Uieffect.Play();
|
| | | m_ExperienceObj.SetActive(false);
|
| | | coentTime = 0;
|
| | | billionsExperience = 0;
|
| | | unitExperience = 0;
|
| | | PlayerMainDate.Event_Experience += OnExperience;
|
| | | ChatTip.Inst.OnChatUpEvent += OnChatUpEvent;
|
| | | PositionModification(ChatTip.Inst.IsChatUp);
|
| | | }
|
| | |
|
| | |
|
| | |
|
| | | protected override void OnAfterOpen()
|
| | | {
|
| | | }
|
| | |
|
| | | protected override void OnPreClose()
|
| | | {
|
| | | PlayerMainDate.Event_Experience -= OnExperience;
|
| | | ChatTip.Inst.OnChatUpEvent -= OnChatUpEvent;
|
| | | }
|
| | |
|
| | | protected override void OnAfterClose()
|
| | | {
|
| | | }
|
| | |
|
| | | private void OnChatUpEvent()
|
| | | {
|
| | | PositionModification(ChatTip.Inst.IsChatUp);
|
| | | }
|
| | |
|
| | | private void PositionModification(bool _bool)
|
| | | {
|
| | | if (_bool)
|
| | | {
|
| | | GameObject.localPosition = EndPoint.localPosition;
|
| | | }
|
| | | else
|
| | | {
|
| | | GameObject.localPosition = StartPoint.localPosition;
|
| | | }
|
| | | }
|
| | | private void OnExperience(int _source, int _ExpPoint, int _Exp)
|
| | | {
|
| | | if (_source == 2)
|
| | | {
|
| | | billionsExperience += _ExpPoint;
|
| | | unitExperience += (ulong)_Exp;
|
| | | }
|
| | | |
| | | }
|
| | |
|
| | | string ExperienceIntegration(int _billionsExperience, ulong unitExperience)
|
| | | {
|
| | | string Str = null;
|
| | | float Number = 0;
|
| | | if (_billionsExperience != 0)
|
| | | {
|
| | | Number = (float)Math.Round((double)unitExperience / 100000000, 2);
|
| | | Str = ((float)Math.Round((double)_billionsExperience + Number, 2)).ToString() + Language.Get("KnapS115");
|
| | | return Str;
|
| | | }
|
| | | else
|
| | | {
|
| | |
|
| | | if (unitExperience >= 100000000)
|
| | | {
|
| | | Number = (float)Math.Round((double)unitExperience / 100000000, 2);
|
| | | Str = Number.ToString() + Language.Get("KnapS115");
|
| | | return Str;
|
| | | }
|
| | | else if (unitExperience >= 10000 && unitExperience < 100000000)
|
| | | {
|
| | | Number = (float)Math.Round((double)unitExperience / 10000, 2);
|
| | | Str = Number.ToString() + Language.Get("KnapS114");
|
| | | return Str;
|
| | | }
|
| | | else if (unitExperience < 10000)
|
| | | {
|
| | | if (unitExperience != 0)
|
| | | {
|
| | | Str = unitExperience.ToString();
|
| | | return Str;
|
| | | }
|
| | | else
|
| | | {
|
| | | return string.Empty;
|
| | | }
|
| | | |
| | | }
|
| | | }
|
| | | return null;
|
| | | }
|
| | | protected override void LateUpdate()
|
| | | {
|
| | | coentTime += Time.deltaTime;
|
| | | if (coentTime >= TIME)
|
| | | {
|
| | |
|
| | | if (ExperienceIntegration(billionsExperience, unitExperience) != string.Empty)
|
| | | {
|
| | | m_ExperienceObj.SetActive(true);
|
| | | m_ExperienceText.text = ExperienceIntegration(billionsExperience, unitExperience);
|
| | | }
|
| | | else
|
| | | {
|
| | | Close();
|
| | | } |
| | | coentTime = 0;
|
| | | billionsExperience = 0;
|
| | | unitExperience = 0;
|
| | | }
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | }
|
| | |
|
| | | }
|
| | |
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| | |
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| | |
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| | |
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