Core/GameEngine/Model/ConfigManager.cs
@@ -478,6 +478,7 @@ { if (isPlaying && _task.state == TaskState.ReadFileFailure) { Thread.Sleep(30); ReadFile(_task, OnEndReadFile<T>); } else @@ -493,6 +494,7 @@ if (isPlaying && _task.state == TaskState.ParseFailure) { Debug.LogFormat("配置表解析失败:{0}", _task.taskName); Thread.Sleep(30); ReadFile(_task, OnEndReadFile<T>); } }