System/WindowJump/WindowJumpMgr.cs
@@ -220,7 +220,8 @@ } break; case JumpUIType.OpenServerGift: if (!ModelCenter.Instance.GetModel<OSGiftModel>().activate) var giftModel = ModelCenter.Instance.GetModel<OSGiftModel>(); if (!giftModel.CheckActivate()) { if (PlayerDatas.Instance.baseData.coinPointTotal <= 0 || !ModelCenter.Instance.GetModel<VipModel>().firstChargeRewardGet)