少年修仙传客户端代码仓库
client_linchunjie
2019-03-14 eedeb8a020fce13e0e63ad7c57adfdff7578e875
Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
@@ -13,7 +13,6 @@
    public uint FamilyId;    //家族
    public string FamilyName;    //家族名称
    public uint diamond;    //仙玉
    public uint bindDiamond;    //绑玉
    public uint copper;    //铜钱
    public ulong allCopper { get { return (ulong)copper + (ulong)copperExtend * 100000000; } }
    public uint FightPoint;    //战斗值
@@ -80,7 +79,6 @@
            FamilyId = _serverInfo.Family;
            FamilyName = _serverInfo.FamilyName.Trim().Replace(" ", "");
            diamond = _serverInfo.Gold;
            bindDiamond = _serverInfo.GoldPaper;
            copper = _serverInfo.Silver;
            MapID = _serverInfo.MapID;
            mainServerMapIdRecord = MapID;
@@ -170,7 +168,6 @@
        FamilyId = serverInfo.Family;
        FamilyName = serverInfo.FamilyName.Trim().Replace(" ", "");
        diamond = serverInfo.Gold;
        bindDiamond = serverInfo.GoldPaper;
        copper = serverInfo.Silver;
        MapID = serverInfo.MapID;
        if (serverInfo.socketType == ServerType.Main)