少年修仙传客户端代码仓库
client_linchunjie
2019-03-14 eedeb8a020fce13e0e63ad7c57adfdff7578e875
System/MainInterfacePanel/InformationTipsWin.cs
@@ -10,7 +10,8 @@
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI {
namespace Snxxz.UI
{
    public class InformationTipsWin : Window
    {
@@ -20,16 +21,8 @@
        public Toggle _Toggle_Tips;//toggle 按钮
        public Text _Text_Extend;//信息条
        private int _Gold = 0;//获取流动仙玉
        private int _GoldPaper = 0;//获取绑定仙玉
        TaskModel m_TaskModel;
        TaskModel taskmodel
        {
            get
            {
                return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<TaskModel>());
            }
        }
        TaskModel taskmodel { get { return ModelCenter.Instance.GetModel<TaskModel>(); } }
        #region Built-in
        protected override void BindController()
        {
@@ -40,15 +33,11 @@
            _CloseBtn.onClick.AddListener(CloseButton);
            _Btn_Cancel.onClick.AddListener(CancelButton);
            _Btn_Sure.onClick.AddListener(SureButton);
            _Toggle_Tips.onValueChanged.AddListener(
                 delegate(bool _bool){ Toggle(); });
            _Toggle_Tips.onValueChanged.AddListener((bool _bool) => { Toggle(); });
        }
        protected override void OnPreOpen()
        {
            _Gold = (int)PlayerDatas.Instance.baseData.diamond;
            _GoldPaper = (int)PlayerDatas.Instance.baseData.bindDiamond;
            DoubleToReceive();
        }
@@ -99,15 +88,15 @@
        }
        void  DoubleToReceive()//是否能够领取双倍奖励
        void DoubleToReceive()//是否能够领取双倍奖励
        {
            string _requireNumberStr = FuncConfigConfig.Get("TaskExpend").Numerical1;
            int _requireNumber = int.Parse(_requireNumberStr);
            _Text_Extend.text = string.Format(Language.Get("Z1070"), _requireNumberStr);
            return;
        }
        #endregion