| | |
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | |
| | | namespace Snxxz.UI { |
| | | namespace Snxxz.UI |
| | | { |
| | | |
| | | public class InformationTipsWin : Window |
| | | { |
| | |
| | | public Toggle _Toggle_Tips;//toggle 按钮 |
| | | public Text _Text_Extend;//信息条 |
| | | |
| | | private int _Gold = 0;//获取流动仙玉 |
| | | private int _GoldPaper = 0;//获取绑定仙玉 |
| | | TaskModel m_TaskModel; |
| | | TaskModel taskmodel |
| | | { |
| | | get |
| | | { |
| | | return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<TaskModel>()); |
| | | } |
| | | } |
| | | TaskModel taskmodel { get { return ModelCenter.Instance.GetModel<TaskModel>(); } } |
| | | |
| | | #region Built-in |
| | | protected override void BindController() |
| | | { |
| | |
| | | _CloseBtn.onClick.AddListener(CloseButton); |
| | | _Btn_Cancel.onClick.AddListener(CancelButton); |
| | | _Btn_Sure.onClick.AddListener(SureButton); |
| | | _Toggle_Tips.onValueChanged.AddListener( |
| | | |
| | | delegate(bool _bool){ Toggle(); }); |
| | | _Toggle_Tips.onValueChanged.AddListener((bool _bool) => { Toggle(); }); |
| | | } |
| | | |
| | | protected override void OnPreOpen() |
| | | { |
| | | _Gold = (int)PlayerDatas.Instance.baseData.diamond; |
| | | _GoldPaper = (int)PlayerDatas.Instance.baseData.bindDiamond; |
| | | DoubleToReceive(); |
| | | } |
| | | |
| | |
| | | } |
| | | |
| | | |
| | | void DoubleToReceive()//是否能够领取双倍奖励 |
| | | void DoubleToReceive()//是否能够领取双倍奖励 |
| | | { |
| | | |
| | | |
| | | string _requireNumberStr = FuncConfigConfig.Get("TaskExpend").Numerical1; |
| | | int _requireNumber = int.Parse(_requireNumberStr); |
| | | _Text_Extend.text = string.Format(Language.Get("Z1070"), _requireNumberStr); |
| | | |
| | | |
| | | return; |
| | | |
| | | |
| | | } |
| | | #endregion |
| | | |