| | |
| | | using UnityEngine; |
| | | using System.Collections; |
| | | using UnityEngine.UI; |
| | | using TableConfig; |
| | | |
| | | using System.Collections.Generic;
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| | |
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| | | namespace Snxxz.UI
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| | |
| | | ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } }
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| | | public void GetTheFeatureID(int funcId)
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| | | {
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| | | var functionForecastConfig = Config.Instance.Get<FunctionForecastConfig>(funcId);
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| | | var functionForecastConfig = FunctionForecastConfig.Get(funcId);
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| | | if (functionForecastConfig == null)
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| | | {
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| | | return;
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| | |
| | | } |
| | | private void SetItem1(List<AwardItem> List,int funcID)
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| | | {
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| | | var itemConfig = Config.Instance.Get<ItemConfig>(List[0].item.id);
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| | | var itemConfig = ItemConfig.Get(List[0].item.id);
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| | | UIHelper.SetItemBackGround(m_ItemBG1, itemConfig.ItemColor);
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| | | m_Icon1.SetSprite(itemConfig.IconKey);
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| | | m_IconBtn1.SetListener(() =>
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| | |
| | | }
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| | | private void SetItem2(List<AwardItem> List, int funcID)
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| | | {
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| | | var itemConfig = Config.Instance.Get<ItemConfig>(List[1].item.id);
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| | | var itemConfig = ItemConfig.Get(List[1].item.id);
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| | | UIHelper.SetItemBackGround(m_ItemBG2, itemConfig.ItemColor);
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| | | m_Icon2.SetSprite(itemConfig.IconKey);
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| | | m_IconBtn2.SetListener(() =>
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