System/Skill/TreasureSkillWin.cs
@@ -61,6 +61,16 @@ Display(); List<int> list; if (model.TryGetSkills(out list)) { var index = list.IndexOf(model.selectSkill); if (index != -1) { m_Controller.JumpIndex(index); } } model.treasureSkillRefresh += TreasureSkillRefresh; model.selectRefresh += SelectRefresh; model.skillLevelUpRefresh += SkillLevelUpRefresh;