System/BetterItemGet/BetterEquipGetModel.cs
@@ -287,7 +287,7 @@ { var mapId = PlayerDatas.Instance.baseData.MapID; var lineId = PlayerDatas.Instance.baseData.dungeonLineId; var dungeonId = dungeonModel.DungeonMap(dungeonModel.GetDungeonDataIdByMapId(mapId), lineId); var dungeonId = dungeonModel.GetDungeonId(dungeonModel.GetDataMapIdByMapId(mapId), lineId); if (dungeonId == 0) { return true;