Core/ResModule/AssetBundle/AssetBundleUtility.cs
@@ -48,6 +48,7 @@ public void ReInitBuiltInAsset() { WindowConfig.Release(); CloseAllIgnoreWindowConfig.Release(); UnloadAssetBundle("builtin/scriptableobjects", true, false); var path = AssetVersionUtility.GetBuiltInAssetFilePath("builtin_assetbundle");