少年修仙传客户端代码仓库
System/Role/RoleTitle.cs
@@ -149,6 +149,14 @@
            {
                return -newget_x.CompareTo(newget_y);
            }
            bool isRed_x = model.IsStarRedpoint(x);
            bool isRed_y = model.IsStarRedpoint(y);
            if (isRed_x.CompareTo(isRed_y) != 0)
            {
                return -isRed_x.CompareTo(isRed_y);
            }
            bool isGetx = model.IsTitleGain(x);
            bool isGety = model.IsTitleGain(y);
            if (isGetx.CompareTo(isGety) != 0)
@@ -190,8 +198,8 @@
        protected override void OnPreOpen()
        {
            model.OnRefreshGainTitle += OnRefreshGainTitle;
            C0335_tagCPlayerDienstgradRefresh titlePack = new C0335_tagCPlayerDienstgradRefresh();
            GameNetSystem.Instance.SendInfo(titlePack);
            //C0335_tagCPlayerDienstgradRefresh titlePack = new C0335_tagCPlayerDienstgradRefresh();
            //GameNetSystem.Instance.SendInfo(titlePack);
            OnIsGetTitle();
            m_Controller.JumpIndex(0);
        }