少年修仙传客户端代码仓库
client_linchunjie
2018-08-18 f4f07847775c12b338d8bccedbbabc067dc1ae2c
System/BlastFurnace/TreasureRefineSuccessWin.cs
@@ -45,13 +45,13 @@
        protected override void OnPreOpen()
        {
            _treasure = FurnaceModel.treasureData;
            if(_treasure != null)
            {
                _refineModel = TreasureRefineConfig.GetTreasureRefineModel(_treasure.id, _treasure.level);
                _tagTreasureModel = ConfigManager.Instance.GetTemplate<TreasureConfig>(_treasure.id);
                InitUI();
            }
            //_treasure = FurnaceModel.treasureData;
            //if(_treasure != null)
            //{
            //    _refineModel = TreasureRefineConfig.GetTreasureRefineModel(_treasure.id, _treasure.level);
            //    _tagTreasureModel = ConfigManager.Instance.GetTemplate<TreasureConfig>(_treasure.id);
            //    InitUI();
            //}
            
        }
@@ -75,32 +75,32 @@
        public void InitUI()
        {
         
            _addFightingText.text = Language.Get("BlastFurnace108",GetAddFighting());
            if(_tagTreasureModel != null)
            {
                _refineLvText.text = Language.Get("BlastFurnace109",_tagTreasureModel.Name,_treasure.level);
            }
            if(_refineModel != null)
            {
                if(_refineModel.OpenSkill != 0)
                {
                    _openSkillText.gameObject.SetActive(true);
                    tagChinSkill = ConfigManager.Instance.GetTemplate<SkillConfig>(_refineModel.OpenSkill);
                    if(tagChinSkill != null)
                    {
                        _openSkillText.text = Language.Get("BlastFurnace110",tagChinSkill.SkillName);
                    }
                }
                else
                {
                    _openSkillText.gameObject.SetActive(false);
                }
            }
            else
            {
                _openSkillText.gameObject.SetActive(false);
            }
            Invoke("CloseWin", 2);
            //_addFightingText.text = Language.Get("BlastFurnace108",GetAddFighting());
            //if(_tagTreasureModel != null)
            //{
            //    _refineLvText.text = Language.Get("BlastFurnace109",_tagTreasureModel.Name,_treasure.level);
            //}
            //if(_refineModel != null)
            //{
            //    if(_refineModel.OpenSkill != 0)
            //    {
            //        _openSkillText.gameObject.SetActive(true);
            //        tagChinSkill = ConfigManager.Instance.GetTemplate<SkillConfig>(_refineModel.OpenSkill);
            //        if(tagChinSkill != null)
            //        {
            //            _openSkillText.text = Language.Get("BlastFurnace110",tagChinSkill.SkillName);
            //        }
            //    }
            //    else
            //    {
            //        _openSkillText.gameObject.SetActive(false);
            //    }
            //}
            //else
            //{
            //    _openSkillText.gameObject.SetActive(false);
            //}
            //Invoke("CloseWin", 2);
        }
        private int[] attrIds;