| | |
| | | |
| | | protected override void OnPreOpen() |
| | | { |
| | | _treasure = FurnaceModel.treasureData; |
| | | if(_treasure != null) |
| | | { |
| | | _refineModel = TreasureRefineConfig.GetTreasureRefineModel(_treasure.id, _treasure.level); |
| | | _tagTreasureModel = ConfigManager.Instance.GetTemplate<TreasureConfig>(_treasure.id); |
| | | InitUI(); |
| | | } |
| | | //_treasure = FurnaceModel.treasureData;
|
| | | //if(_treasure != null)
|
| | | //{
|
| | | // _refineModel = TreasureRefineConfig.GetTreasureRefineModel(_treasure.id, _treasure.level);
|
| | | // _tagTreasureModel = ConfigManager.Instance.GetTemplate<TreasureConfig>(_treasure.id);
|
| | | // InitUI();
|
| | | //}
|
| | | |
| | | } |
| | | |
| | |
| | | public void InitUI() |
| | | { |
| | | |
| | | _addFightingText.text = Language.Get("BlastFurnace108",GetAddFighting()); |
| | | if(_tagTreasureModel != null) |
| | | { |
| | | _refineLvText.text = Language.Get("BlastFurnace109",_tagTreasureModel.Name,_treasure.level); |
| | | } |
| | | if(_refineModel != null) |
| | | { |
| | | if(_refineModel.OpenSkill != 0) |
| | | { |
| | | _openSkillText.gameObject.SetActive(true); |
| | | tagChinSkill = ConfigManager.Instance.GetTemplate<SkillConfig>(_refineModel.OpenSkill); |
| | | if(tagChinSkill != null) |
| | | { |
| | | _openSkillText.text = Language.Get("BlastFurnace110",tagChinSkill.SkillName); |
| | | } |
| | | } |
| | | else |
| | | { |
| | | _openSkillText.gameObject.SetActive(false); |
| | | } |
| | | } |
| | | else |
| | | { |
| | | _openSkillText.gameObject.SetActive(false); |
| | | } |
| | | Invoke("CloseWin", 2); |
| | | //_addFightingText.text = Language.Get("BlastFurnace108",GetAddFighting());
|
| | | //if(_tagTreasureModel != null)
|
| | | //{
|
| | | // _refineLvText.text = Language.Get("BlastFurnace109",_tagTreasureModel.Name,_treasure.level);
|
| | | //}
|
| | | //if(_refineModel != null)
|
| | | //{
|
| | | // if(_refineModel.OpenSkill != 0)
|
| | | // {
|
| | | // _openSkillText.gameObject.SetActive(true);
|
| | | // tagChinSkill = ConfigManager.Instance.GetTemplate<SkillConfig>(_refineModel.OpenSkill);
|
| | | // if(tagChinSkill != null)
|
| | | // {
|
| | | // _openSkillText.text = Language.Get("BlastFurnace110",tagChinSkill.SkillName);
|
| | | // }
|
| | | // }
|
| | | // else
|
| | | // {
|
| | | // _openSkillText.gameObject.SetActive(false);
|
| | | // }
|
| | | //}
|
| | | //else
|
| | | //{
|
| | | // _openSkillText.gameObject.SetActive(false);
|
| | | //}
|
| | | //Invoke("CloseWin", 2);
|
| | | } |
| | | |
| | | private int[] attrIds; |