少年修仙传客户端代码仓库
client_Wu Xijin
2019-04-09 f5dfc8135aa8b217985ab38a65a2f7e7eee2c38d
System/DailyQuest/DailyQuestActiveSlider.cs
@@ -20,18 +20,12 @@
        DailyQuestModel model { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } }
        public void UpdateActiveValue(int _current, int _total)
        public void Initialize()
        {
            var progress = (float)_current / _total;
            m_ActiveValueSlider.value = progress;
            m_CurrentActiveValue.text = _current.ToString();
            m_RewardButton.RemoveAllListeners();
            m_RewardButton.AddListener(PreviewAward);
            var allRewardKeys = DailyLivenessRewardConfig.GetKeys();
            var playerLevel = PlayerDatas.Instance.baseData.LV;
            var stageIndex = model.currentRewardStageIndex;
            for (int i = 0; i < m_RewardToolTips.Length; i++)
@@ -47,19 +41,13 @@
                    tooltip.gameObject.SetActive(false);
                }
            }
        }
        public void ShowAwardableEffect()
        public void UpdateCurrentActiveValue(int current, int total)
        {
            for (int i = 0; i < m_RewardToolTips.Length; i++)
            {
                var tooltip = m_RewardToolTips[i];
                if (tooltip.gameObject.activeInHierarchy)
                {
                    tooltip.UpdateAwardableEffect();
                }
            }
            var progress = (float)current / total;
            m_ActiveValueSlider.value = progress;
            m_CurrentActiveValue.text = current.ToString();
        }
        private void PreviewAward()