Core/GameEngine/Login/Launch.cs
@@ -45,7 +45,7 @@ SoundPlayer.CreateSoundPlayer(); SoundPlayer.Instance.PlayLoginMusic(); SystemSetting.Instance.SetSoundVolume(SystemSetting.Instance.GetSoundVolume()); SystemSetting.Instance.SetGameFrame(SystemSetting.Instance.GetGameFrame()); SystemSetting.Instance.SetGameFps(SystemSetting.Instance.GetGameFps()); SDKUtility.Instance.Init(); GameObjectPoolManager.Instance.gameObject.name = "GameObjectPool";