少年修仙传客户端代码仓库
client_linchunjie
2018-08-21 f83a2d658ae62e6a409496c8538ee9fd1e2de158
System/Dungeon/TrialRewardsBehaviour.cs
@@ -10,7 +10,7 @@
        public int grade { get { return m_Grade; } }
        public void Display(int[] rewards)
        public void Display(Item[] rewards)
        {
            for (int i = 0; i < m_ItemBehaviours.Length; i++)
            {
@@ -18,7 +18,7 @@
                if (i < rewards.Length)
                {
                    behaviour.gameObject.SetActive(true);
                    behaviour.SetItem(rewards[i], 0);
                    behaviour.SetItem(rewards[i]);
                }
                else
                {