| | |
| | | private bool IsDungeon()//判断是否在副本中
|
| | | {
|
| | | var mapId = PlayerDatas.Instance.baseData.MapID;
|
| | | var mapConfig = ConfigManager.Instance.GetTemplate<MapConfig>(mapId);
|
| | | var mapConfig = Config.Instance.Get<MapConfig>(mapId);
|
| | | return mapConfig != null && mapConfig.MapFBType != 0;
|
| | | }
|
| | |
|
| | |
| | | private IEnumerator PopupPanel()
|
| | | {
|
| | | yield return WaitingForSecondConst.WaitMS1500;
|
| | | if (NewBieCenter.Instance.inGuiding || ModelCenter.Instance.GetModel<TreasureModel>().newGotShowing || WindowCenter.Instance.CheckOpen<TreasureLevelUpWin>())
|
| | | if (NewBieCenter.Instance.inGuiding || ModelCenter.Instance.GetModel<TreasureModel>().newGotShowing || WindowCenter.Instance.IsOpen<TreasureLevelUpWin>())
|
| | | {
|
| | | yield break;
|
| | | }
|
| | | if (WindowCenter.Instance.CheckOpen<TaskWin>())
|
| | | if (WindowCenter.Instance.IsOpen<TaskWin>())
|
| | | {
|
| | | yield break;
|
| | | }
|
| | |
| | | {
|
| | | IsPopup = true;
|
| | | }
|
| | | if (WindowCenter.Instance.CheckOpen<MainInterfaceWin>())
|
| | | if (WindowCenter.Instance.IsOpen<MainInterfaceWin>())
|
| | | {
|
| | | WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.BountyInterface);
|
| | | }
|
| | |
| | | private IEnumerator FairyAuTaskPanel()
|
| | | {
|
| | | yield return WaitingForSecondConst.WaitMS1500;
|
| | | if (NewBieCenter.Instance.inGuiding || ModelCenter.Instance.GetModel<TreasureModel>().newGotShowing || WindowCenter.Instance.CheckOpen<TreasureLevelUpWin>())
|
| | | if (NewBieCenter.Instance.inGuiding || ModelCenter.Instance.GetModel<TreasureModel>().newGotShowing || WindowCenter.Instance.IsOpen<TreasureLevelUpWin>())
|
| | | {
|
| | | yield break;
|
| | | }
|
| | | if (WindowCenter.Instance.CheckOpen<FairyAuTaskWin>())
|
| | | if (WindowCenter.Instance.IsOpen<FairyAuTaskWin>())
|
| | | {
|
| | | yield break;
|
| | | }
|
| | |
| | | {
|
| | | IsFairy = true;
|
| | | }
|
| | | if (WindowCenter.Instance.CheckOpen<MainInterfaceWin>())
|
| | | if (WindowCenter.Instance.IsOpen<MainInterfaceWin>())
|
| | | {
|
| | | WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.UnionTask);
|
| | | }
|