| | |
| | |
|
| | | if (allMissionDict.ContainsKey(MissionID))
|
| | | {
|
| | | int missionState = allMissionDict[MissionID].MissionState;
|
| | | if (allMissionDict[MissionID].MissionState != MissionState && MissionState == 3 && AutomaticityBool)
|
| | | {
|
| | | if (CompletionOfTaskEvent != null)
|
| | |
| | | }
|
| | | TaskChanges(MissionID, MissionState, DiscriptionIndex);//任务的状态修改
|
| | |
|
| | | if (allMissionDict[MissionID].MissionState == 0 && MissionState == 1)
|
| | | if (missionState == 0 && (MissionState == 1 || MissionState==2))
|
| | | {
|
| | | if (Event_TaskToAdd != null)//任务添加(用于存储于身上的未接取任务的特殊处理)
|
| | | {
|
| | |
| | | {
|
| | | return;
|
| | | }
|
| | | bool IsOpenMain = WindowCenter.Instance.CheckOpen<MainInterfaceWin>();
|
| | | if (!WindowCenter.Instance.CheckOpen<DefaultDialogueBoxWin>() && IsOpenMain)
|
| | | bool IsOpenMain = WindowCenter.Instance.IsOpen<MainInterfaceWin>();
|
| | | if (!WindowCenter.Instance.IsOpen<DefaultDialogueBoxWin>() && IsOpenMain)
|
| | | {
|
| | | WindowCenter.Instance.Open<DefaultDialogueBoxWin>();
|
| | | WindowCenter.Instance.Close<MainInterfaceWin>();
|
| | |
| | | return;
|
| | | }
|
| | | var config = Config.Instance.Get<StoryMissionsConfig>(taskID);
|
| | | bool IsOpenMain = WindowCenter.Instance.CheckOpen<MainInterfaceWin>();
|
| | | bool IsOpenMain = WindowCenter.Instance.IsOpen<MainInterfaceWin>();
|
| | | var treasureStageUpShow = ModelCenter.Instance.GetModel<TreasureModel>().treasureStageUpShow;
|
| | | if (config != null)
|
| | | {
|
| | |
| | | {
|
| | | if (NPCid == config.NpcID[i])
|
| | | {
|
| | | if (!WindowCenter.Instance.CheckOpen<DialogueDuidanceWin>() && IsOpenMain
|
| | | if (!WindowCenter.Instance.IsOpen<DialogueDuidanceWin>() && IsOpenMain
|
| | | && !treasureStageUpShow && !WindowCenter.Instance.ExitAnyFullScreenOrMaskWin())
|
| | | {
|
| | | WindowCenter.Instance.Close<MainInterfaceWin>();
|
| | |
| | | return;
|
| | | }
|
| | | }
|
| | | if (!WindowCenter.Instance.CheckOpen<TaskBoxBGMWin>() && IsOpenMain && !treasureStageUpShow)
|
| | | if (!WindowCenter.Instance.IsOpen<TaskBoxBGMWin>() && IsOpenMain && !treasureStageUpShow)
|
| | | {
|
| | | WindowCenter.Instance.Close<MainInterfaceWin>();
|
| | | WindowCenter.Instance.Open<TaskBoxBGMWin>();
|
| | |
| | | {
|
| | | if (BountyDic.ContainsKey(_TaskNow) || FairyAuDic.ContainsKey(_TaskNow))
|
| | | {
|
| | | RequestGetTaskAward("OK");
|
| | | if (!ModelCenter.Instance.GetModel<TeamModel>().teamPrepare.isPreparing)
|
| | | {
|
| | | RequestGetTaskAward("OK");
|
| | | }
|
| | | }
|
| | |
|
| | | }
|
| | | }
|
| | | else
|
| | | {
|
| | | if (!WindowCenter.Instance.CheckOpen<TaskBoxBGMWin>() && IsOpenMain && !treasureStageUpShow)
|
| | | if (!WindowCenter.Instance.IsOpen<TaskBoxBGMWin>() && IsOpenMain && !treasureStageUpShow)
|
| | | {
|
| | | WindowCenter.Instance.Close<MainInterfaceWin>();
|
| | | WindowCenter.Instance.Open<TaskBoxBGMWin>();
|
| | |
| | | {
|
| | | if (BountyDic.ContainsKey(_TaskNow) || FairyAuDic.ContainsKey(_TaskNow))
|
| | | {
|
| | | RequestGetTaskAward("OK");
|
| | | if (!ModelCenter.Instance.GetModel<TeamModel>().teamPrepare.isPreparing)
|
| | | {
|
| | | RequestGetTaskAward("OK");
|
| | | } |
| | | }
|
| | | }
|
| | | }
|
| | |
| | | if (_DicTaskInformation[_MissionId].ContainsKey(_DictKey))
|
| | | {
|
| | | _DicTaskInformation[_MissionId][_DictKey] = _DictValue.ToString();
|
| | | if (_DictKey == "kaji" && _DictValue == 0)
|
| | | if (_DictKey == "kaji" && (_DictValue == 0|| _DictValue == 1))//kaji:0为主线卡级变更,kaji:1为魔族卡级变更
|
| | | {
|
| | | if (CardLevelChange != null)
|
| | | {
|
| | |
| | | var _singleModel = PlayerBackModel.GetSinglePackModel(PackType.rptEquip);
|
| | | // 如果有守护, 则不拾取
|
| | | var _itemModel = _singleModel.GetItemModelByIndex((int)RoleEquipType.retSpiritAnimal);
|
| | | if (_itemModel == null || !GeneralConfig.Instance.GuardianPickUpID.Contains(_itemModel.itemId))
|
| | | if (_itemModel == null || !GeneralDefine.GuardianPickUpID.Contains(_itemModel.itemId))
|
| | | {
|
| | | float _chkDistanceSqrt;
|
| | | DropItemManager.DropObject _obj = null;
|
| | |
| | | yield break;
|
| | | }
|
| | |
|
| | | if (WindowCenter.Instance.CheckOpen<TreasureLevelUpWin>())
|
| | | if (WindowCenter.Instance.IsOpen<TreasureLevelUpWin>())
|
| | | {
|
| | | yield break;
|
| | | }
|
| | |
|
| | | if (WindowCenter.Instance.CheckOpen<MysteriousMissionWin>())
|
| | | if (WindowCenter.Instance.IsOpen<MysteriousMissionWin>())
|
| | | {
|
| | | yield break;
|
| | | }
|
| | |
| | |
|
| | | public static bool IsOPenAutoResolve()//任务面板不开启自动挂机状态
|
| | | {
|
| | | WindowCenter.Instance.CheckOpen<DefaultDialogueBoxWin>();
|
| | | WindowCenter.Instance.CheckOpen<DialogueDuidanceWin>();
|
| | | WindowCenter.Instance.IsOpen<DefaultDialogueBoxWin>();
|
| | | WindowCenter.Instance.IsOpen<DialogueDuidanceWin>();
|
| | | bool _bool = true;
|
| | | if (WindowCenter.Instance.CheckOpen<TaskBoxBGMWin>())
|
| | | if (WindowCenter.Instance.IsOpen<TaskBoxBGMWin>())
|
| | | {
|
| | | _bool = false;
|
| | | }
|
| | | else if (WindowCenter.Instance.CheckOpen<DefaultDialogueBoxWin>())
|
| | | else if (WindowCenter.Instance.IsOpen<DefaultDialogueBoxWin>())
|
| | | {
|
| | | _bool = false;
|
| | | }
|
| | | else if (WindowCenter.Instance.CheckOpen<DialogueDuidanceWin>())
|
| | | else if (WindowCenter.Instance.IsOpen<DialogueDuidanceWin>())
|
| | | {
|
| | | _bool = false;
|
| | | }
|