| | |
| | | quickSettingDic.Add(QuickSettingType.Skill, new QuickSettingRange(QuickSettingType.Skill, 30, 3)); |
| | | quickSettingDic.Add(QuickSettingType.FairyLeagueGuide, new QuickSettingRange(QuickSettingType.FairyLeagueGuide, 1)); |
| | | quickSettingDic.Add(QuickSettingType.AutoUseXp, new QuickSettingRange(QuickSettingType.AutoUseXp, 1)); |
| | | quickSettingDic.Add(QuickSettingType.SpAnim, new QuickSettingRange(QuickSettingType.SpAnim, 10)); |
| | | quickSettingDic.Add(QuickSettingType.TreasureHighestAnim, new QuickSettingRange(QuickSettingType.TreasureHighestAnim, 10)); |
| | | setting = new string(UCharacter, 100); |
| | | DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent; |
| | | } |
| | |
| | | var quickRange = quickSettingDic[type]; |
| | | if (index * quickRange.single + value.Length > quickRange.length || value.Length > quickRange.single) |
| | | { |
| | | DesignDebug.LogErrorFormat("存储的数据超过最大长度!{0}", type); |
| | | DebugEx.LogErrorFormat("存储的数据超过最大长度!{0}", type); |
| | | return; |
| | | } |
| | | textBuilder.Length = 0; |
| | |
| | | Skill, |
| | | FairyLeagueGuide, |
| | | AutoUseXp, |
| | | SpAnim, |
| | | TreasureHighestAnim |
| | | } |
| | | public struct QuickSettingRange |
| | | { |