System/FairySiege/FairySiegeCityItem.cs
@@ -81,8 +81,8 @@ } txtRank.text = data.Rank.ToString(); float rate = Mathf.Round((float)data.HP / (float)data.HPMax * 1000f) / 1000f; string rateStr = Language.Get("BlessedLand039", (rate * 100).ToString()); float rate = (float)data.HP / (float)data.HPMax; string rateStr = Language.Get("BlessedLand039", (rate * 100).ToString("F2")); slidCity.value = rate; txtSlidExp.text = rateStr; string serverName = ServerListCenter.Instance.GetServerName((int)familyInfo.ServerID);