System/Dungeon/DungeonModel.cs
@@ -840,6 +840,12 @@ WindowCenter.Instance.Open<DemonJarDamageRankWin>(); } break; //case JadeDynastyBossModel.JADEDYNASTY_MAP: // if (!WindowCenter.Instance.IsOpen<JadeDynastyDamageRankWin>()) // { // WindowCenter.Instance.Open<JadeDynastyDamageRankWin>(); // } // break; case TreasureModel.TREASURE_MAPID: break; case HeavenBattleModel.HEAVEBATTLE_MAPID: