Core/GameEngine/Model/Player/Character/PlayerExtersionData.cs
@@ -1,7 +1,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerExtersionData { @@ -58,4 +58,8 @@ public int NpcHurtAddPer;//对怪物伤害加成 188 public int FunalHurtPer;//对怪物伤害加成 189 public int talentPoint;//天赋点数 190 } public int godWeaponLV_1; public int godWeaponLV_2; public int godWeaponLV_3; public int godWeaponLV_4; }