少年修仙传客户端代码仓库
client_Wu Xijin
2018-10-30 fd30b92c4ae7ca9b8b6a8f212f6a937b5a8a5ed3
Core/ResModule/InstanceResourcesLoader.cs
@@ -26,28 +26,52 @@
        return LoadModelPrefab(raceSuffix, _m.MODE);
    }
    public static RuntimeAnimatorController LoadDefaultMobAnimatorController_Fight()
    {
        return AnimatorControllerLoader.LoadMobController(AnimatorControllerLoader.controllerSuffix,
                                                          GeneralDefine.ModeDefaultConfig[1][1]);
    }
    public static RuntimeAnimatorController LoadDefaultMobAnimatorController_Func()
    {
        return AnimatorControllerLoader.LoadMobController(AnimatorControllerLoader.controllerSuffix,
                                                          GeneralDefine.ModeDefaultConfig[0][1]);
    }
    public static RuntimeAnimatorController LoadDefaultMobAnimatorController_Horse()
    {
        return AnimatorControllerLoader.LoadMobController(AnimatorControllerLoader.controllerSuffix,
                                                          GeneralDefine.ModeDefaultConfig[3][1]);
    }
    public static RuntimeAnimatorController LoadDefaultMobAnimatorController_Pet()
    {
        return AnimatorControllerLoader.LoadMobController(AnimatorControllerLoader.controllerSuffix,
                                                          GeneralDefine.ModeDefaultConfig[2][1]);
    }
    public static GameObject LoadDefaultFightNPC()
    {
        return LoadMob(GeneralConfig.Instance.ModeDefaultConfig[1][0],
                       GeneralConfig.Instance.ModeDefaultConfig[1][1]);
        return LoadMob(GeneralDefine.ModeDefaultConfig[1][0],
                       GeneralDefine.ModeDefaultConfig[1][1]);
    }
    public static GameObject LoadDefaultFuncNPC()
    {
        return LoadMob(GeneralConfig.Instance.ModeDefaultConfig[0][0],
                       GeneralConfig.Instance.ModeDefaultConfig[0][1]);
        return LoadMob(GeneralDefine.ModeDefaultConfig[0][0],
                       GeneralDefine.ModeDefaultConfig[0][1]);
    }
    public static GameObject LoadDefaultHorse()
    {
        return LoadMob(GeneralConfig.Instance.ModeDefaultConfig[3][0],
                       GeneralConfig.Instance.ModeDefaultConfig[3][1]);
        return LoadMob(GeneralDefine.ModeDefaultConfig[3][0],
                       GeneralDefine.ModeDefaultConfig[3][1]);
    }
    public static GameObject LoadDefaultPet()
    {
        return LoadMob(GeneralConfig.Instance.ModeDefaultConfig[2][0],
                       GeneralConfig.Instance.ModeDefaultConfig[2][1]);
        return LoadMob(GeneralDefine.ModeDefaultConfig[2][0],
                       GeneralDefine.ModeDefaultConfig[2][1]);
    }
    public static GameObject LoadNpcPrefab(int npcID)