| | |
| | |
|
| | | private void Updatefighting(PlayerDataRefresh obj)//等级刷新
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| | | {
|
| | |
|
| | | if (obj == PlayerDataRefresh.FightPower)
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| | | {
|
| | | foreach (var key in taskmodel.allMissionDict.Keys)
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| | | {
|
| | | var TaskPower = Config.Instance.Get<TaskPowerConfig>(key);
|
| | | if (TaskPower != null)
|
| | | {
|
| | | int leng = Content.childCount;
|
| | | for (int i = 0; i < leng; i++)
|
| | | {
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| | | GameObject childObj = Content.GetChild(i).gameObject;
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| | | TaskType childObjTaskType = Content.GetChild(i).gameObject.GetComponent<TaskType>();
|
| | | if (childObj.activeSelf && childObjTaskType.TaskID == key)
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| | | {
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| | | childObj.GetComponent<FlyingShoesTask>().FlyingShoes_Task(key);
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | | private void CardLevelChangeEvent(int taskID)//卡级状态改变
|
| | | {
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| | |
| | | }
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| | | void TaskToAdd(int MissionID, int MissionState, int DiscriptionIndex)//添加任务
|
| | | {
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| | | if (MissionID == 2000 || MissionID == 3000 || MissionState == 3 || MissionState==0)
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| | | if (MissionID == 2000 || MissionID == 3000 || MissionState == 3 || MissionState == 0)
|
| | | {
|
| | | return;
|
| | | }
|