System/Team/TeamModel.cs
@@ -246,6 +246,13 @@ GameNetSystem.Instance.SendInfo(apply); } public void RequestApplyForJoinByTeam(int _teamID) { var apply = new CB911_tagCGRequestJoinTeam(); apply.TeamID = (uint)_teamID; GameNetSystem.Instance.SendInfo(apply); } public void RequestCreateTeam(int _mapId, int _lineId, int _levelMin = 1, int _levelMax = 1) { var mapId = _mapId == NONE_MISSION ? 0 : _mapId == CURRENTMAP_MISSION ? PlayerDatas.Instance.baseData.MapID : _mapId;