| | |
| | | # 领地战属性奖励加成 |
| | | # 参数: |
| | | # diffValue 与上次活动占领个数最多的领地相差领地数量 |
| | | |
| | | ( |
| | | |
| | | { |
| | | |
| | | "AtkPer":"min(int(5*pow(diffValue,1.15)+diffValue)*100,2000)", # 获胜1次提升6%,2次13%,3次20% |
| | | "DefPer":"min(int(5*pow(diffValue,1.15)+diffValue)*100,2000)", # 获胜1次提升6%,2次13%,3次20% |
| | | "MaxHPPer":"min(int(5*pow(diffValue,1.15)+diffValue)*100,2000)", # 获胜1次提升6%,2次13%,3次20% |
| | | "HitPer":"min(int(5*pow(diffValue,1.15)+diffValue)*100,2000)", # 获胜1次提升6%,2次13%,3次20% |
| | | |
| | | } |
| | | |
| | | ) |
| | | # 领地战属性奖励加成
|
| | | # 参数:
|
| | | # diffValue 与上次活动占领个数最多的领地相差领地数量
|
| | |
|
| | | (
|
| | |
|
| | | {
|
| | |
|
| | | "AtkPer":"min(int(5*pow(diffValue,1.15)+diffValue)*100,2000)", # 获胜1次提升6%,2次13%,3次20%
|
| | | "DefPer":"min(int(5*pow(diffValue,1.15)+diffValue)*100,2000)", # 获胜1次提升6%,2次13%,3次20%
|
| | | "MaxHPPer":"min(int(5*pow(diffValue,1.15)+diffValue)*100,2000)", # 获胜1次提升6%,2次13%,3次20%
|
| | | "HitPer":"min(int(5*pow(diffValue,1.15)+diffValue)*100,2000)", # 获胜1次提升6%,2次13%,3次20%
|
| | |
|
| | | }
|
| | |
|
| | | )
|