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| | | # 资源找回的 经验|金币|魔魂 公式 |
| | | # 格式: [[经验, 金币, 魔魂, '[(物品ID,物品数量公式),..]'],...] |
| | | # 找回项: [物资运输, 百战之地, 诅咒城堡, 夺宝奇兵, 保卫女神, 烈焰战场, 环日常任务, 环战盟任务, 8远古神殿,9洪荒之力,10金币幻域,11成语速猜,12魔族深渊] |
| | | # 参数 playerLV-玩家等级 roundReward-贵族跑环收益加成(百分率) worldLvExpRate-世界等级加成 weiClientExpRate-微端经验加成 vipExpRate-经验秘境经验加成 reExp reMoney costType-找回类型(用于物品数量计算) 0免费 1金币 2钻石 |
| | | # 参数 extraData 额外数据默认0 魔族深渊的代表最大通关数与昨日已通关数差值 |
| | | ( |
| | | [ |
| | | [ |
| | | 'int(reExp*0.07*70*600)',
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| | | 'int(0.08 * reMoney * 1 *3)',
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| | | '2500',
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| | | '[]'
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| | | ],# 0
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| | | [ |
| | | 'int(int((int(1213171*15*500) if int(playerLV/100)==9 else 1)*(int(685856*15*500) if int(playerLV/100)==8 else 1)*(int(361324*15*500) if int(playerLV/100)==7 else 1)*(int(275126*15*500) if int(playerLV/100)==6 else 1)*(int(190486*15*500) if int(playerLV/100)==5 else 1)*(int(136969*15*500) if int(playerLV/100)==4 else 1)*(int(88489*15*500) if int(playerLV/100)==3 else 1)*(int(46515*15*500) if int(playerLV/100)==2 else 1)*(int(14752*15*500) if int(playerLV/100)==1 else 1))*1)',
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| | | '0',
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| | | '0',
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| | | '[]'
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| | | ],# 1 |
| | | [ |
| | | 'int(reExp*0.42*25*600)',
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| | | '0',
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| | | '0',
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| | | '[(60000,int(2 if costType==0 else 0 )+int(4 if costType==1 else 0 )+int(6 if costType==2 else 0 ))]'
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| | | ],# 2
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| | | [ |
| | | 'int(reExp*0.028*10*1800)',
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| | | 'int((int( reMoney /1000.0*0.8)*200*2+20000)*10/3.0/10)',
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| | | 'int((2000*10/3.0)*0.3/10)',
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| | | '[]'
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| | | ],# 3
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| | | [ |
| | | 'int(reExp*0.42*25*600)',
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| | | '0',
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| | | '0',
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| | | '[(3540,int(2 if costType==0 else 0 )+int(4 if costType==1 else 0 )+int(6 if costType==2 else 0 ))]'
|
| | | ],# 4
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| | | [ |
| | | 'int(reExp*0.21*10*1800)',
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| | | '0',
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| | | '0',
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| | | '[(2027,int(1 if costType==0 else 0 )+int(2 if costType==1 else 0 )+int(3 if costType==2 else 0 ))]'
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| | | ],# 5
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| | | [ |
| | | 'int(reExp*0.08*70*600)',
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| | | 'int(reMoney/8.0*4*0.45/100.0)*100',
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| | | '500',
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| | | '[]'
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| | | ],# 6
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| | | [ |
| | | 'int(reExp*0.08*70*600)',
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| | | 'int(reMoney/8.0*4*0.45/100.0)*100',
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| | | '500',
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| | | '[]'
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| | | ],# 7
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| | | [ |
| | | 'int(reExp*0*20*600*0.5)',
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| | | '0',
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| | | '0',
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| | | '[(1300,int(1 if costType==0 else 0 )+int(2 if costType==1 else 0 )+int(3 if costType==2 else 0 ))]'
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| | | ],# 8
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| | | [ |
| | | 'int(reExp*0*20*600*0.5)',
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| | | '0',
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| | | '0',
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| | | '[(2028,int(1 if costType==0 else 0 )+int(2 if costType==1 else 0 )+int(3 if costType==2 else 0 ))]'
|
| | | ],# 9
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| | | [ |
| | | '0',
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| | | 'int(((1650*4*500) if (playerLV/100)==9 else 1)*((1500*4*500) if (playerLV/100)==8 else 1)*((1350*4*500) if (playerLV/100)==7 else 1)*((1200*4*500) if (playerLV/100)==6 else 1)*((1050*4*500) if (playerLV/100)==5 else 1)*((900*4*500) if (playerLV/100)==4 else 1)*((750*4*500) if (playerLV/100)==3 else 1)*((600*4*500) if (playerLV/100)==2 else 1)*((400*4*500) if (playerLV/100)==1 else 1))*1',
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| | | '0',
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| | | '[]'
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| | | ],# 10
|
| | | [ |
| | | 'int(reExp*0.42*0*600)',
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| | | '0',
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| | | '5000',
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| | | '[]'
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| | | ],# 11
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| | | [ |
| | | '0',
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| | | '0',
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| | | '0',
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| | | '[(60020,int(round(extraData*0.8*0.3,0) if costType==0 else 0 )+int(round(extraData*0.8*0.7,0) if costType==1 else 0 )+int(round(extraData*0.8,0) if costType==2 else 0 ))]'
|
| | | ],# 12
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| | | ] |
| | | ) |