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| | | # 采集物给物品模板 |
| | | # {(职业):[对应奖励], (职业):[对应奖励], ...} |
| | | # 没有配置的职业默认取()职业的奖励 |
| | | # 有指定的职业可配置()里,支持多职业如(0,1,2),如果只配一个职业,则必须加一个逗号,如(0,) |
| | | # 职业:0:剑士,1:魔法师,2:弓箭手,3:魔剑士,4:骑士,5:魔导师,6:圣射手 |
| | | # 对应奖励[饼图物品概率, [最大随机个数, [非饼图物品获得万分率列表]]] |
| | | # 采集给物品概率列表[(概率, 物品类型, 物品id/定制表ItemIndex, 个数, 是否绑定), ...] |
| | | # 物品类型说明:0-表示普通物品,物品id即普通物品id;1-表示定制表物品,物品id表示定制表ItemIndex |
| | | # 这是VIP副本奖励 |
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| | | ( |
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| | | # 按职业给物品,没有配置的职业则默认取()的物品 |
| | | { |
| | | # ()如果有配置,则未配置职业的取该物品 |
| | | ():[ |
| | | # 饼图概率 |
| | | [ |
| | | (40,(0,55361,1,0)), |
| | | (434,(0,55344,1,0)), |
| | | (1486,(0,55324,1,0)), |
| | | (1986,(0,2027,1,0)), |
| | | (2386,(0,2028,1,0)), |
| | | (3314,(0,41050,3,0)), |
| | | (4342,(0,41060,3,0)), |
| | | (5370,(0,41070,3,0)), |
| | | (6398,(0,41051,1,0)), |
| | | (7426,(0,41061,1,0)), |
| | | (8454,(0,41071,1,0)), |
| | | (8865,(0,41052,1,0)), |
| | | (9276,(0,41062,1,0)), |
| | | (9687,(0,41072,1,0)), |
| | | (9769,(0,41053,1,0)), |
| | | (9851,(0,41063,1,0)), |
| | | (9933,(0,41073,1,0)), |
| | | (9949,(0,41054,1,0)), |
| | | (9965,(0,41064,1,0)), |
| | | (10000,(0,41074,1,0)), |
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| | | # 随机概率[最多个数, [物品概率列表]]
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| | | [0,
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| | | [
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| | | (0,0,12028,1,0),
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| | | ]
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| | | ]
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| | | ],
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| | | } |
| | | ) |