| | |
| | | ExpAttenuation max(baseExp*max(1-max(playerLV-npcLV-10,0)*0.02,0),1) 0 0 0 0
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| | | AtkInterval int(1000*max(1/math.sqrt(atkSpeed/10000.0),0.5)) 0 0 0 0
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| | | MoveSpeed max(int(1.0/(3+(math.sqrt(speed/100.0)-1)*2)/2.0*1000),100) 50 25 0 0
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| | | FightpowerFormula int(((MinAtk+MaxAtk)*20/2.0+Def*20+MaxHP+IceAtk*20+IceDef*20+SuperHit*SuperHitRate/10000.0*40+Hit/10000.0+Miss/10000.0+(math.sqrt((AtkSpeed+10000.0)/10000.0)-1)*AtkSpeedParameter+DamagePer/10000.0+DamReduce/10000.0+IgnoreDefRate/10000.0+LuckyHitRate/10000.0*LuckyHitParameter+LuckyHit/10000.0*LuckyHitParameter+DamBackPer/10000.0+DamagePerPVP/10000.0+DamagePerPVPReduce/10000.0+FinalHurt*10+FinalHurtReduce*10+(PetMinAtk+PetMaxAtk)/2.0*(1+PetDamPer/10000.0)*10+DamChanceDef/10000.0+AtkBackHP*20+BleedDamage/10000.0+FaintRate/10000.0+SuperHitReduce/10000.0+LuckyHitRateReduce/10000.0+IgnoreDefRateReduce/10000.0+SkillAtkRate/10000.0+SkillAtkRateReduce/10000.0+OnlyFinalHurt*10.0+PVPAtkBackHP*20.0+NPCHurtAddPer/10000.0*240000)) int(MinAtk*10+MaxAtk*10+MaxHP+Def*20) 0 0 0
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| | | FightpowerFormula int(((MinAtk+MaxAtk)*20/2.0+Def*20+MaxHP+IceAtk*20+IceDef*20+SuperHit*SuperHitRate/10000.0*40+Hit/10000.0+Miss/10000.0+(math.sqrt((AtkSpeed+10000.0)/10000.0)-1)*AtkSpeedParameter+DamagePer/10000.0+DamReduce/10000.0+IgnoreDefRate/10000.0+LuckyHitRate/10000.0*LuckyHitParameter+LuckyHit/10000.0*LuckyHitParameter+DamBackPer/10000.0+DamagePerPVP/10000.0+DamagePerPVPReduce/10000.0+FinalHurt*10+FinalHurtReduce*10+(PetMinAtk+PetMaxAtk)/2.0*(1+PetDamPer/10000.0)*10+DamChanceDef/10000.0+AtkBackHP*20+BleedDamage/10000.0+FaintRate/10000.0+SuperHitReduce/10000.0+LuckyHitRateReduce/10000.0+IgnoreDefRateReduce/10000.0+SkillAtkRate/10000.0+SkillAtkRateReduce/10000.0+OnlyFinalHurt*10.0+PVPAtkBackHP*20.0+SpeedPer/10000.0+NPCHurtAddPer/10000.0*240000)) int(MinAtk*10+MaxAtk*10+MaxHP+Def*20) 0 0 0
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| | | RealmFBHelpAttr {"0":{"51":2000},"1":{"51":1500},"2":{"51":2000,"13":500}} 10000 6
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| | | RealmFBHelpLimit 10
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| | | RealmSitNPCID 10000
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| | |
| | | LegendAttrValueByColor2 {30:{2:100,3:140,4:180,5:200,6:220},26:{2:250,3:350,4:450,5:500,6:550},27:{2:250,3:350,4:450,5:500,6:550},14:{2:300,3:420,4:540,5:600,6:660},70:{2:300,3:420,4:540,5:600,6:660},29:{2:350,3:490,4:630,5:700,6:770},10:{1:450,2:750,3:1050,4:1125,5:1200},9:{1:450,2:750,3:1050,4:1125,5:1200},25:{1:120,2:200,3:280,4:300,5:320},55:{1:120,2:200,3:280,4:300,5:320},52:{1:6,2:10,3:14,4:15,5:16},53:{1:1,2:2,3:2,4:3,5:4}}
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| | | LegendAttrValueByClassLV {29:{8:600,9:900,10:1200,11:1320,12:1425,13:1500,14:1575},30:{8:1200,9:1800,10:2400,11:2640,12:2850,13:3000,14:3150},14:{8:1600,9:2400,10:3200,11:3520,12:3800,13:4000,14:4200},18:{8:1000,9:1500,10:2000,11:2200,12:2375,13:2500,14:2625},71:{8:800,9:1200,10:1600,11:1760,12:1900,13:2000,14:2100}} 0 0 0 0
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| | | EquipGSTypeForSort 101|102|103|104|105|106|107|108|109|110|111|112|119|120|121|122|123 0 0 0 0
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| | | EquipGSFormula int(((MinAtk+MaxAtk)/2.0*10.0+Def*10.0+MaxHP/2.0+AtkPer/10000.0+DamagePer/10000.0+SuperHitRate/10000.0+SuperHitPer/10000.0+DamReducePer/10000.0+MaxHPPer/10000.0+DefPer/10000.0+LuckyHitRate/10000.0+PetDamPer/10000.0+PerLVAtk/100.0+MissRate/10000.0+HitRate/10000.0+DamBackPer/10000.0+PerLVMaxHP+DropEquipPer/10000.0+DropMoneyPer/10000.0+IgnoreDefRateReduce/10000.0+DamChanceDef/10000.0+SuperHitReduce/10000.0+SkillAtkRate/10000.0+SpeedPer/10000.0+(math.sqrt((AtkSpeed+10000.0)/10000.0)-1)*AtkSpeedC+OnlyFinalHurt*5.0/2.0+PVPAtkBackHP*5.0+SkillAtkRateReduce/10000.0)) [67,68,6,7,8,11,20,19,23] int((MinAtk+MaxAtk)/2.0*5.0+Def*5.0+MaxHP/4.0+AtkPer/10000.0+IceAtk*5.0+IceDef*5.0+DamChanceDef/10000.0+SuperHitReduce/10000.0+SuperHitPer/10000.0+IgnoreDefRateReduce/10000.0+PetDamPer/10000.0+PerLVAtk/100.0+PerLVMaxHP+Hit/10000.0+Miss/10000.0) 0 0
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| | | EquipGSFormula int(((MinAtk+MaxAtk)/2.0*10.0+Def*10.0+MaxHP/2.0+AtkPer/10000.0+DamagePer/10000.0+SuperHitRate/10000.0+SuperHitPer/10000.0+DamReducePer/10000.0+MaxHPPer/10000.0+DefPer/10000.0+LuckyHitRate/10000.0+PetDamPer/10000.0+PerLVAtk/100.0+MissRate/10000.0+HitRate/10000.0+DamBackPer/10000.0+PerLVMaxHP+DropEquipPer/10000.0+DropMoneyPer/10000.0+IgnoreDefRateReduce/10000.0+DamChanceDef/10000.0+SuperHitReduce/10000.0+SkillAtkRate/10000.0+SpeedPer/10000.0+(math.sqrt((AtkSpeed+10000.0)/10000.0)-1)*AtkSpeedC+OnlyFinalHurt*5.0/2.0+PVPAtkBackHP*5.0+SpeedPer/10000.0+SkillAtkRateReduce/10000.0)) [67,68,6,7,8,11,20,19,23] int((MinAtk+MaxAtk)/2.0*5.0+Def*5.0+MaxHP/4.0+AtkPer/10000.0+IceAtk*5.0+IceDef*5.0+DamChanceDef/10000.0+SuperHitReduce/10000.0+SuperHitPer/10000.0+IgnoreDefRateReduce/10000.0+PetDamPer/10000.0+PerLVAtk/100.0+PerLVMaxHP+Hit/10000.0+Miss/10000.0) 0 0
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| | | HorseUpItem 181 100 0 0 0
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| | | HorseSuperRate {} 0 0 0 0
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| | | NeedSysHorseLV {100:(3,6,9),101:(3,6,9),102:(3,6,9),103:(3,6,9),104:(3,6,9),105:(3,6,9),106:(3,6,9),107:(3,6,9),108:(3,6,9),109:(3,6,9),110:(3,6,9)}
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