cehua-TT
2018-12-13 ada8c68c1663774ed91fbbf2215aa28d6c0c6b58
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini
@@ -1,210 +1,210 @@
;RegType 为0表示是封包注册, 为1表示是类名注册
;类名注册的时候, ClassName必须唯一
;FuncName是类名注册的时候, 被调用到的函数名
[PlayerEvent]
ScriptName = Player\PlayerEventCounter.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 9
PacketCMD_1=0x1
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_OnDay
PacketCMD_2=0x1
PacketSubCMD_2=0x2
PacketCallFunc_2=GameServer_OnWeek
PacketCMD_3=0x1
PacketSubCMD_3=0x3
PacketCallFunc_3=GameServer_OnMonth
PacketCMD_4=0x1
PacketSubCMD_4=0x4
PacketCallFunc_4=GameServer_OnYear
PacketCMD_5=0x1
PacketSubCMD_5=0x5
PacketCallFunc_5=GameServer_InitOK
PacketCMD_6=0x1
PacketSubCMD_6=0x6
PacketCallFunc_6=GameServer_OnHour
PacketCMD_7=0x1
PacketSubCMD_7=0x9
PacketCallFunc_7=GameServer_OnAllMapServerInitOK
PacketCMD_8=0x1
PacketSubCMD_8=0x12
PacketCallFunc_8=GameServer_OnTimeSync
PacketCMD_9=0x1
PacketSubCMD_9=0x13
PacketCallFunc_9=GameServer_BroadcastMsg
[Team]
ScriptName = Player\PlayerTeam.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x2
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_OnTeam
;镖车
[Truck]
ScriptName = Player\PlayerTruck.py
Writer = mark
Releaser = mark
RegType = 0
RegisterPackCount = 4
PacketCMD_1=0x3
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_TruckRefresh
PacketCMD_2=0x3
PacketSubCMD_2=0x2
PacketCallFunc_2=GameServer_TruckMsg
PacketCMD_3=0x3
PacketSubCMD_3=0x3
PacketCallFunc_3=GameServer_TruckRefreshAnswer
PacketCMD_4=0x3
PacketSubCMD_4=0x5
PacketCallFunc_4=GameServer_PlayerTruckStateRefresh
[Player]
ScriptName = Player\GameServerRefresh.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 11
PacketCMD_1=0x4
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_LeaveEvent
PacketCMD_2=0x4
PacketSubCMD_2=0x2
PacketCallFunc_2=GameServer_PayMoney
PacketCMD_3=0x1
PacketSubCMD_3=0x7
PacketCallFunc_3=GameServer_SetExpRate
PacketCMD_4=0x1
PacketSubCMD_4=0x8
PacketCallFunc_4=GameServer_ActiveEvent
PacketCMD_5=0x1
PacketSubCMD_5=0x10
PacketCallFunc_5=GameServer_MissionPub
PacketCMD_6=0x4
PacketSubCMD_6=0x3
PacketCallFunc_6=GameServer_ForbiddenDrop
PacketCMD_7=0x4
PacketSubCMD_7=0x4
PacketCallFunc_7=GameServer_ClearForbiddenDrop
PacketCMD_8=0x1
PacketSubCMD_8=0x11
PacketCallFunc_8=GameServer_PlayerSave
PacketCMD_9=0x1
PacketSubCMD_9=0x14
PacketCallFunc_9=GameSever_PlayerInitOK
PacketCMD_10=0x1
PacketSubCMD_10=0x15
PacketCallFunc_10=RouteServer_PlayerInitOK
PacketCMD_11=0x4
PacketSubCMD_11=0x5
PacketCallFunc_11=GameServer_PlayerCoinToGold
[PlayerFamily]
ScriptName = Player\PlayerFamily.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 2
PacketCMD_1=0x5
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_FamilyRefresh
PacketCMD_2=0x8
PacketSubCMD_2=0x4
PacketCallFunc_2=GameServer_RequestFamilyWar
[PlayerFriend]
ScriptName = Player\PlayerFriend.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x6
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_FriendRefresh
[PlayerQuery]
ScriptName = Player\PlayerQuery.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 2
PacketCMD_1=0x6
PacketSubCMD_1=0x2
PacketCallFunc_1=GameServer_QueryPlayer
PacketCMD_2=0x6
PacketSubCMD_2=0x3
PacketCallFunc_2=GameServer_QueryPlayerResult
[PlayerFB]
ScriptName = Player\PlayerTeam.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x8
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_LeaveFB
[GameWorldProcess]
ScriptName = GameWorldLogic\GameWorldProcess.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x8
PacketSubCMD_1=0x6
PacketCallFunc_1=GameSever_PlayerCountByCountry
[PlayerMergeWar]
ScriptName = Player\RemoteQuery\GY_Query_MergeWarRegister.py
Writer = wdb
Releaser = wdb
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x9
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_MergeRegisterResult
;角色改名
[UpdatePlayerName]
ScriptName = Player\UpdatePlayerName
Writer = jiang
Releaser = jiang
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x1
PacketSubCMD_1=0x17
PacketCallFunc_1=GameServer_UpdatePlayerName
;GameServerPy万能封包
[GameServerPyPack]
ScriptName = NetPackCommon.py
Writer = xmnathan
Releaser = xmnathan
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x1
PacketSubCMD_1=0x16
;RegType 为0表示是封包注册, 为1表示是类名注册
;类名注册的时候, ClassName必须唯一
;FuncName是类名注册的时候, 被调用到的函数名
[PlayerEvent]
ScriptName = Player\PlayerEventCounter.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 9
PacketCMD_1=0x1
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_OnDay
PacketCMD_2=0x1
PacketSubCMD_2=0x2
PacketCallFunc_2=GameServer_OnWeek
PacketCMD_3=0x1
PacketSubCMD_3=0x3
PacketCallFunc_3=GameServer_OnMonth
PacketCMD_4=0x1
PacketSubCMD_4=0x4
PacketCallFunc_4=GameServer_OnYear
PacketCMD_5=0x1
PacketSubCMD_5=0x5
PacketCallFunc_5=GameServer_InitOK
PacketCMD_6=0x1
PacketSubCMD_6=0x6
PacketCallFunc_6=GameServer_OnHour
PacketCMD_7=0x1
PacketSubCMD_7=0x9
PacketCallFunc_7=GameServer_OnAllMapServerInitOK
PacketCMD_8=0x1
PacketSubCMD_8=0x12
PacketCallFunc_8=GameServer_OnTimeSync
PacketCMD_9=0x1
PacketSubCMD_9=0x13
PacketCallFunc_9=GameServer_BroadcastMsg
[Team]
ScriptName = Player\PlayerTeam.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x2
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_OnTeam
;镖车
[Truck]
ScriptName = Player\PlayerTruck.py
Writer = mark
Releaser = mark
RegType = 0
RegisterPackCount = 4
PacketCMD_1=0x3
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_TruckRefresh
PacketCMD_2=0x3
PacketSubCMD_2=0x2
PacketCallFunc_2=GameServer_TruckMsg
PacketCMD_3=0x3
PacketSubCMD_3=0x3
PacketCallFunc_3=GameServer_TruckRefreshAnswer
PacketCMD_4=0x3
PacketSubCMD_4=0x5
PacketCallFunc_4=GameServer_PlayerTruckStateRefresh
[Player]
ScriptName = Player\GameServerRefresh.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 11
PacketCMD_1=0x4
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_LeaveEvent
PacketCMD_2=0x4
PacketSubCMD_2=0x2
PacketCallFunc_2=GameServer_PayMoney
PacketCMD_3=0x1
PacketSubCMD_3=0x7
PacketCallFunc_3=GameServer_SetExpRate
PacketCMD_4=0x1
PacketSubCMD_4=0x8
PacketCallFunc_4=GameServer_ActiveEvent
PacketCMD_5=0x1
PacketSubCMD_5=0x10
PacketCallFunc_5=GameServer_MissionPub
PacketCMD_6=0x4
PacketSubCMD_6=0x3
PacketCallFunc_6=GameServer_ForbiddenDrop
PacketCMD_7=0x4
PacketSubCMD_7=0x4
PacketCallFunc_7=GameServer_ClearForbiddenDrop
PacketCMD_8=0x1
PacketSubCMD_8=0x11
PacketCallFunc_8=GameServer_PlayerSave
PacketCMD_9=0x1
PacketSubCMD_9=0x14
PacketCallFunc_9=GameSever_PlayerInitOK
PacketCMD_10=0x1
PacketSubCMD_10=0x15
PacketCallFunc_10=RouteServer_PlayerInitOK
PacketCMD_11=0x4
PacketSubCMD_11=0x5
PacketCallFunc_11=GameServer_PlayerCoinToGold
[PlayerFamily]
ScriptName = Player\PlayerFamily.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 2
PacketCMD_1=0x5
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_FamilyRefresh
PacketCMD_2=0x8
PacketSubCMD_2=0x4
PacketCallFunc_2=GameServer_RequestFamilyWar
[PlayerFriend]
ScriptName = Player\PlayerFriend.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x6
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_FriendRefresh
[PlayerQuery]
ScriptName = Player\PlayerQuery.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 2
PacketCMD_1=0x6
PacketSubCMD_1=0x2
PacketCallFunc_1=GameServer_QueryPlayer
PacketCMD_2=0x6
PacketSubCMD_2=0x3
PacketCallFunc_2=GameServer_QueryPlayerResult
[PlayerFB]
ScriptName = Player\PlayerTeam.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x8
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_LeaveFB
[GameWorldProcess]
ScriptName = GameWorldLogic\GameWorldProcess.py
Writer = eggxp
Releaser = eggxp
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x8
PacketSubCMD_1=0x6
PacketCallFunc_1=GameSever_PlayerCountByCountry
[PlayerMergeWar]
ScriptName = Player\RemoteQuery\GY_Query_MergeWarRegister.py
Writer = wdb
Releaser = wdb
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x9
PacketSubCMD_1=0x1
PacketCallFunc_1=GameServer_MergeRegisterResult
;角色改名
[UpdatePlayerName]
ScriptName = Player\UpdatePlayerName
Writer = jiang
Releaser = jiang
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x1
PacketSubCMD_1=0x17
PacketCallFunc_1=GameServer_UpdatePlayerName
;GameServerPy万能封包
[GameServerPyPack]
ScriptName = NetPackCommon.py
Writer = xmnathan
Releaser = xmnathan
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0x1
PacketSubCMD_1=0x16
PacketCallFunc_1=RecGamePyPack