CoreServerGroup/GameServer/GameServerConfig/GameWorldBoss/GameWorldBossPrize.txt
@@ -1,25 +1,25 @@
# 击杀boss额外奖励
# {bossID:[(增加世界经验万分率, 增加时间, 本只boss最大时间), (增加世界掉率系数万分率, 增加时间, 本只boss最大时间)],...}
# 时间单位为秒
# 本只boss最大时间: 指多次击杀本idboss可叠加的最大时间,实际上可通过boss刷新间隔控制,当刷多只同idboss的时候有用
(
   {
   266:[(0,3600,3600),(0,3600,3600)],
   267:[(0,3600,3600),(0,3600,3600)],
   268:[(0,3600,3600),(0,3600,3600)],
   269:[(0,3600,3600),(0,3600,3600)],
   270:[(0,3600,3600),(0,3600,3600)],
   271:[(0,3600,3600),(0,3600,3600)],
   272:[(0,3600,3600),(0,3600,3600)],
   273:[(0,3600,3600),(0,3600,3600)],
   274:[(0,3600,3600),(0,3600,3600)],
   275:[(0,3600,3600),(0,3600,3600)],
   276:[(0,3600,3600),(0,3600,3600)],
   290:[(0,3600,3600),(0,3600,3600)],
   291:[(0,3600,3600),(0,3600,3600)],
   292:[(0,3600,3600),(0,3600,3600)],
   293:[(0,3600,3600),(0,3600,3600)],
   294:[(0,3600,3600),(0,3600,3600)],
   }
# 击杀boss额外奖励
# {bossID:[(增加世界经验万分率, 增加时间, 本只boss最大时间), (增加世界掉率系数万分率, 增加时间, 本只boss最大时间)],...}
# 时间单位为秒
# 本只boss最大时间: 指多次击杀本idboss可叠加的最大时间,实际上可通过boss刷新间隔控制,当刷多只同idboss的时候有用
(
   {
   266:[(0,3600,3600),(0,3600,3600)],
   267:[(0,3600,3600),(0,3600,3600)],
   268:[(0,3600,3600),(0,3600,3600)],
   269:[(0,3600,3600),(0,3600,3600)],
   270:[(0,3600,3600),(0,3600,3600)],
   271:[(0,3600,3600),(0,3600,3600)],
   272:[(0,3600,3600),(0,3600,3600)],
   273:[(0,3600,3600),(0,3600,3600)],
   274:[(0,3600,3600),(0,3600,3600)],
   275:[(0,3600,3600),(0,3600,3600)],
   276:[(0,3600,3600),(0,3600,3600)],
   290:[(0,3600,3600),(0,3600,3600)],
   291:[(0,3600,3600),(0,3600,3600)],
   292:[(0,3600,3600),(0,3600,3600)],
   293:[(0,3600,3600),(0,3600,3600)],
   294:[(0,3600,3600),(0,3600,3600)],
   }
)