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e16af9
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webgl merge
yyl
2026-03-28
25eb0e50d4e815efb16d1a9953beac6ea1c7cfc3
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用户
yyl
<yyl>
星期六, 三月 28, 2026 10:14 +0800
提交者
yyl
<yyl>
星期六, 三月 28, 2026 10:14 +0800
提交
25eb0e50d4e815efb16d1a9953beac6ea1c7cfc3
目录
591f0be990ea91005c31e65bdf31f7896b22b24f
目录
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e16af931f6624da01566311524aaf6956f54a3df
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webgl merge
1个文件已删除
58个文件已修改
7个文件已添加
3 文件已复制
1 文件已重命名
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已修改文件
Assets/AssetBundleCollectorSetting.asset
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Assets/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs
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Assets/Editor/IniImporter.cs
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Assets/Editor/IniImporter.cs.meta
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Assets/Editor/SpineSettings.asset
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Assets/Editor/Tool/ClientPackage.cs
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Assets/Editor/Tool/ConvertWebGLTextureToETC2.cs
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Assets/Editor/Tool/ConvertWebGLTextureToETC2.cs.meta
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Assets/Editor/Tool/ExportVersionConfigEx.cs
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Assets/Editor/Tool/FixSpriteAtlasWebGLAlpha.cs
73
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Assets/Editor/Tool/FixSpriteAtlasWebGLAlpha.cs.meta
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Assets/Editor/Tool/InGameDownTestWindow.cs
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Assets/Editor/Tool/WindowTool.cs
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Assets/Editor/UI/AssetDuplicateCheck.cs
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Assets/Editor/UI/UIAdjustEditor.cs
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Assets/Editor/YooAsset/YooAssetBuildTool.cs
356
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Assets/HybridCLRGenerate/AOTGenericReferences.cs
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Assets/HybridCLRGenerate/link.xml
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Assets/Launch/Common/Clock.cs
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Assets/Launch/Common/DownLoadAndDiscompressTask.cs
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Assets/Launch/Common/DownloadMgr.cs
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Assets/Launch/Common/LocalSave.cs
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Assets/Launch/Common/PreserveEngineTypes.cs
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Assets/Launch/Common/PreserveEngineTypes.cs.meta
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Assets/Launch/Config/AssetSource.cs
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Assets/Launch/FirstPackLang.cs
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Assets/Launch/HttpRequest/HttpBehaviour.cs
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Assets/Launch/HttpRequest/HttpRequest.cs
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Assets/Launch/Launch.cs
289
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Assets/Launch/Manager/LocalResManager.cs
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Assets/Launch/Manager/YooAssetInitializer.cs
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Assets/Launch/UI/LaunchWins/LaunchExWin.cs
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Assets/Launch/Utility/LaunchUtility.cs
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Assets/Launch/VersionConfigEx.cs
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Assets/Plugins/Android/launcherTemplate.gradle
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Assets/Plugins/Android/mainTemplate.gradle
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Assets/Plugins/NativeWebSocket/Assets/WebSocket/WebSocket.jslib
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Assets/Plugins/WebGL.meta
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Assets/Plugins/WebGL/Clipboard.jslib
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Assets/Plugins/WebGL/Clipboard.jslib.meta
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Assets/Resources/Scenes/Launch.unity
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Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs
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Assets/Spine/Runtime/spine-unity/Shaders/BlendModes/Spine-Skeleton-PMA-Additive.shader
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Assets/Spine/Runtime/spine-unity/Shaders/BlendModes/Spine-Skeleton-PMA-Multiply.shader
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Assets/Spine/Runtime/spine-unity/Shaders/BlendModes/Spine-Skeleton-PMA-Screen.shader
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Assets/Spine/Runtime/spine-unity/Shaders/Outline/SkeletonGraphic/Spine-SkeletonGraphic-Outline.shader
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Assets/Spine/Runtime/spine-unity/Shaders/Outline/Spine-Skeleton-Outline.shader
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Assets/Spine/Runtime/spine-unity/Shaders/Outline/Spine-Skeleton-OutlineOnly-ZWrite.shader
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Assets/Spine/Runtime/spine-unity/Shaders/SkeletonGraphic/Spine-SkeletonGraphic-Additive.shader
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Assets/Spine/Runtime/spine-unity/Shaders/SkeletonGraphic/Spine-SkeletonGraphic-Fill.shader
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Assets/Spine/Runtime/spine-unity/Shaders/SkeletonGraphic/Spine-SkeletonGraphic-Grayscale.shader
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Assets/Spine/Runtime/spine-unity/Shaders/SkeletonGraphic/Spine-SkeletonGraphic-Multiply.shader
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Assets/Spine/Runtime/spine-unity/Shaders/SkeletonGraphic/Spine-SkeletonGraphic-Screen.shader
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Assets/Spine/Runtime/spine-unity/Shaders/SkeletonGraphic/Spine-SkeletonGraphic.shader
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Assets/Spine/Runtime/spine-unity/Shaders/SkeletonGraphic/TintBlack/Spine-SkeletonGraphic-TintBlack-Additive.shader
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Assets/Spine/Runtime/spine-unity/Shaders/SkeletonGraphic/TintBlack/Spine-SkeletonGraphic-TintBlack-Multiply.shader
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Assets/Spine/Runtime/spine-unity/Shaders/SkeletonGraphic/TintBlack/Spine-SkeletonGraphic-TintBlack-Screen.shader
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Assets/Spine/Runtime/spine-unity/Shaders/SkeletonGraphic/TintBlack/Spine-SkeletonGraphic-TintBlack.shader
6
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Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Fill.shader
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Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Lit-ZWrite.shader
6
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Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Lit.shader
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Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Tint.shader
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Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-TintBlack.shader
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Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton.shader
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Assets/Spine/Runtime/spine-unity/Shaders/Spine-Special-Skeleton-Grayscale.shader
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Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesPixelLit.shader
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Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesUnlit.shader
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Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesVertexLit.shader
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ProjectSettings/GraphicsSettings.asset
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ProjectSettings/ProjectSettings.asset
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