ClientPack/ClientToMapServer/CB2_NewFunction/TreeLVUP | 补丁 | 查看 | 原始文档 | blame | 历史 | |
ClientPack/ClientToMapServer/CB2_NewFunction/TreeLVUP.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
ClientPack/ClientToMapServer/CB2_NewFunction/TreeLVUP.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
ClientPack/ClientToMapServer/CB2_NewFunction/UseTreeLVUPTimeItem | 补丁 | 查看 | 原始文档 | blame | 历史 | |
ClientPack/ClientToMapServer/CB2_NewFunction/UseTreeLVUPTimeItem.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
ClientPack/ClientToMapServer/CB2_NewFunction/UseTreeLVUPTimeItem.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
ServerPack/MapServerPack/HB1_Role/TreeInfo | 补丁 | 查看 | 原始文档 | blame | 历史 | |
ServerPack/MapServerPack/HB1_Role/TreeInfo.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
ServerPack/MapServerPack/HB1_Role/TreeInfo.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ClientPack/ClientToMapServer/CB2_NewFunction/TreeLVUP
ClientPack/ClientToMapServer/CB2_NewFunction/TreeLVUP.des
New file @@ -0,0 +1 @@ B2 23 仙树升级 #tagCMTreeLVUP ClientPack/ClientToMapServer/CB2_NewFunction/TreeLVUP.h
New file @@ -0,0 +1,7 @@ // B2 23 仙树升级 #tagCMTreeLVUP struct tagCMTreeLVUP { tagHead Head; BYTE Type; // 0-开始升级(请求扣除消耗,开始升级倒计时);1-执行升级(前端自行倒计时,时间到后发送该类型) }; ClientPack/ClientToMapServer/CB2_NewFunction/UseTreeLVUPTimeItem
ClientPack/ClientToMapServer/CB2_NewFunction/UseTreeLVUPTimeItem.des
New file @@ -0,0 +1 @@ B2 24 使用仙树升级减时物品 #tagCMUseTreeLVUPTimeItem ClientPack/ClientToMapServer/CB2_NewFunction/UseTreeLVUPTimeItem.h
New file @@ -0,0 +1,8 @@ // B2 24 使用仙树升级减时物品 #tagCMUseTreeLVUPTimeItem struct tagCMUseTreeLVUPTimeItem { tagHead Head; DWORD UseCount; // 使用个数 BYTE IsAutoBuy; // 不足个数是否自动购买 }; ServerPack/MapServerPack/HB1_Role/TreeInfo
ServerPack/MapServerPack/HB1_Role/TreeInfo.des
New file @@ -0,0 +1 @@ B1 21 仙树信息 #tagMCTreeInfo ServerPack/MapServerPack/HB1_Role/TreeInfo.h
New file @@ -0,0 +1,9 @@ // B1 21 仙树信息 #tagMCTreeInfo struct tagMCTreeInfo { tagHead Head; BYTE TreeLV; // 当前仙树等级 BYTE LVUPState; // 0-非升级中;1-升级中 DWORD LVUPRemainTime; // 升级剩余时间,秒;当升级中且倒计时为0时可发送B223执行升级包进行升级 };