ClientPack/CA6_Family/ChuangongOP.des
File was deleted ClientPack/CA6_Family/ChuangongOP.h
File was deleted ClientPack/CA6_Family/FamilyTaofaOP
ClientPack/CA6_Family/FamilyTaofaOP.des
New file @@ -0,0 +1 @@ A6 13 公会讨伐 #tagCSFamilyTaofaOP ClientPack/CA6_Family/FamilyTaofaOP.h
New file @@ -0,0 +1,7 @@ // A6 13 公会讨伐 #tagCSFamilyTaofaOP struct tagCSFamilyTaofaOP { tagHead Head; BYTE OpType; // 操作:0-斩杀攻击;1-布阵 }; ServerPack/HA5_Family/ChampionFamilyDailyReward
ServerPack/HA5_Family/ChampionFamilyDailyReward.des
File was deleted ServerPack/HA5_Family/ChampionFamilyDailyReward.h
File was deleted ServerPack/HA5_Family/ChuangongResult.des
File was deleted ServerPack/HA5_Family/ChuangongResult.h
File was deleted ServerPack/HA5_Family/FamilyBosFBPlayerInfo
ServerPack/HA5_Family/FamilyBosFBPlayerInfo.des
File was deleted ServerPack/HA5_Family/FamilyBosFBPlayerInfo.h
File was deleted ServerPack/HA5_Family/FamilyDayAward
ServerPack/HA5_Family/FamilyDayAward.des
File was deleted ServerPack/HA5_Family/FamilyDayAward.h
File was deleted ServerPack/HA5_Family/FamilyPrayInfo
ServerPack/HA5_Family/FamilyPrayInfo.des
File was deleted ServerPack/HA5_Family/FamilyPrayInfo.h
File was deleted ServerPack/HA5_Family/FamilySitInfo
ServerPack/HA5_Family/FamilySitInfo.des
File was deleted ServerPack/HA5_Family/FamilySitInfo.h
File was deleted ServerPack/HA5_Family/FamilyTaofaAtkRet
ServerPack/HA5_Family/FamilyTaofaAtkRet.des
New file @@ -0,0 +1 @@ A5 04 公会讨伐攻击结果 #tagSCFamilyTaofaAtkRet ServerPack/HA5_Family/FamilyTaofaAtkRet.h
New file @@ -0,0 +1,24 @@ // A5 04 公会讨伐攻击结果 #tagSCFamilyTaofaAtkRet struct tagSCFamilyTaofaAtkItem { DWORD ItemID; DWORD Count; }; struct tagSCFamilyTaofaAtkHurt { BYTE IsSuper; // 是否暴击 DWORD HurtValue; // 本次伤害,求余亿部分 DWORD HurtValueEx; // 本次伤害,整除亿部分 }; struct tagSCFamilyTaofaAtkRet { tagHead Head; BYTE AtkType; // 攻击类型:0-常规;1-怒气攻击 BYTE HurtCount; tagSCFamilyTaofaAtkHurt HurtList[HurtCount]; // 伤害次数列表,如怒气攻击有多次伤害 BYTE ItemCount; tagSCFamilyTaofaAtkItem ItemList[ItemCount]; // 奖励物品列表 }; ServerPack/HA5_Family/FamilyTaofaInfoBinary files differ
ServerPack/HA5_Family/FamilyTaofaInfo.des
New file @@ -0,0 +1 @@ A5 03 公会讨伐信息 #tagSCFamilyTaofaInfo ServerPack/HA5_Family/FamilyTaofaInfo.h
New file @@ -0,0 +1,15 @@ // A5 03 公会讨伐信息 #tagSCFamilyTaofaInfo struct tagSCFamilyTaofaInfo { tagHead Head; BYTE BuZhenState; // 是否已布阵 WORD AtkCount; // 已斩杀次数,用于计算剩余次数=免费次数+道具增加次数-已斩杀次数 WORD ItemAddCount; // 道具增加斩杀次数 WORD Anger; // 当前怒气值 WORD BoxUnGetCount; // 当前未领取的宝箱数,即可领取的 DWORD BoxHurt; // 宝箱奖励计算累计伤害,求余亿部分;个人今日累计伤害,换公会不会重置 DWORD BoxHurtEx; // 宝箱奖励计算累计伤害,整除亿部分 DWORD BoxHurtHis; // 宝箱奖励计算累计历史最高伤害,求余亿部分 DWORD BoxHurtHisEx; // 宝箱奖励计算累计历史最高伤害,整除亿部分 };