ClientPack/CA0_Sys/ViewGameRec
ClientPack/CA0_Sys/ViewGameRec.des
New file @@ -0,0 +1 @@ A0 08 查看通用记录 #tagCSViewGameRec ClientPack/CA0_Sys/ViewGameRec.h
New file @@ -0,0 +1,8 @@ // A0 08 查看通用记录 #tagCSViewGameRec struct tagCSViewGameRec { tagHead Head; WORD RecType; //记录类型 DWORD RecID; //自定义记录ID }; ClientPack/CA0_Sys/ViewUniversalGameRec.des
File was deleted ClientPack/CA0_Sys/ViewUniversalGameRec.h
File was deleted ClientPack/CB2_NewFunction/ArenaBattle
ClientPack/CB2_NewFunction/ArenaBattle.des
File was deleted ClientPack/CB2_NewFunction/ArenaBattle.h
File was deleted ClientPack/CB2_NewFunction/ArenaMatch.des
@@ -1 +1 @@ B2 09 竞技场匹配玩家 #tagCMArenaMatch B2 09 演武场匹配玩家 #tagCSArenaMatch ClientPack/CB2_NewFunction/ArenaMatch.h
@@ -1,7 +1,7 @@ // B2 09 竞技场匹配玩家 #tagCMArenaMatch // B2 09 演武场匹配玩家 #tagCSArenaMatch struct tagCMArenaMatch struct tagCSArenaMatch { tagHead Head; BYTE IsRefresh; // 0-打开界面无匹配数据时时查询,1-强制刷新匹配列表 BYTE IsRefresh; // 0-打开界面无匹配数据时查询,1-强制刷新匹配列表 }; ServerPack/HA0_Sys/GameRecInfo
ServerPack/HA0_Sys/GameRecInfo.des
New file @@ -0,0 +1 @@ A0 09 通用记录信息 #tagSCGameRecInfo ServerPack/HA0_Sys/GameRecInfo.h
File was renamed from ServerPack/HA0_Sys/PlayerRecInfo.h @@ -1,6 +1,6 @@ // A0 08 玩家记录信息 #tagGCPlayerRecInfo // A0 09 通用记录信息 #tagSCGameRecInfo struct tagGCPlayerRec struct tagSCGameRec { DWORD Time; //时间 DWORD Value1; //ֵ1 @@ -15,10 +15,11 @@ char UserData[UserDataLen]; //扩展数据 }; struct tagGCPlayerRecInfo struct tagSCGameRecInfo { tagHead Head; BYTE Type; //类型 WORD RecType; //记录类型 DWORD RecID; //自定义记录ID WORD Count; //数量 tagGCPlayerRec PlayerRecList[Count]; tagSCGameRec RecList[Count]; }; ServerPack/HA0_Sys/PlayerRecInfo
ServerPack/HA0_Sys/PlayerRecInfo.des
File was deleted ServerPack/HA0_Sys/UniversalGameRecInfo.des
File was deleted ServerPack/HA0_Sys/UniversalGameRecInfo.h
File was deleted ServerPack/HA3_Function/ArenaPlayerInfo.des
File was deleted ServerPack/HA3_Function/ArenaPlayerInfo.h
File was deleted ServerPack/HA7_Interaction/SCQueryPlayerCacheResult.h
@@ -10,6 +10,7 @@ BYTE RealmLV; DWORD Face; DWORD FacePic; DWORD ModelMark; //变形模型mark DWORD TitleID; //佩戴的称号 DWORD ServerID; DWORD FightPower; ServerPack/HA9_Function/ArenaBattlePlayerInfo
ServerPack/HA9_Function/ArenaBattlePlayerInfo.des
File was deleted ServerPack/HA9_Function/ArenaBattlePlayerInfo.h
File was deleted ServerPack/HA9_Function/ArenaBattleRecordList
ServerPack/HA9_Function/ArenaBattleRecordList.des
File was deleted ServerPack/HA9_Function/ArenaBattleRecordList.h
File was deleted ServerPack/HA9_Function/ArenaMatchList.des
@@ -1 +1 @@ A9 22 竞技场匹配玩家列表 #tagGCArenaMatchList A9 22 演武场匹配玩家列表 #tagSCArenaMatchList ServerPack/HA9_Function/ArenaMatchList.h
@@ -1,22 +1,19 @@ // A9 22 竞技场匹配玩家列表 #tagGCArenaMatchList // A9 22 演武场匹配玩家列表 #tagSCArenaMatchList struct tagGCArenaMatchInfo struct tagSCArenaMatchInfo { DWORD PlayerID; //目标玩家ID,小于10000为机器人ID DWORD PlayerID; //目标玩家ID char PlayerName[33]; BYTE Job; WORD LV; //等级 WORD RealmLV; //境界,机器人读境界表取等级对应境界 DWORD FightPower; //战力求余亿部分,机器人读等级表取等级对应战力 DWORD FightPowerEx; //战力整除亿部分,机器人读等级表取等级对应战力 DWORD Score; //积分 DWORD FightPower; //战力求余亿部分 DWORD FightPowerEx; //战力整除亿部分 DWORD Face; //基本脸型 DWORD FacePic; //头像框 }; struct tagGCArenaMatchList struct tagSCArenaMatchList { tagHead Head; BYTE MatchCount; tagGCArenaMatchInfo MatchList[MatchCount]; // 匹配列表 tagSCArenaMatchInfo MatchList[MatchCount]; // 匹配列表,从高分到低分 }; ServerPack/HA9_Function/ArenaPlayerInfo
ServerPack/HA9_Function/ArenaPlayerInfo.des
New file @@ -0,0 +1 @@ A9 23 演武场玩家信息 #tagSCArenaPlayerInfo ServerPack/HA9_Function/ArenaPlayerInfo.h
New file @@ -0,0 +1,7 @@ // A9 23 演武场玩家信息 #tagSCArenaPlayerInfo struct tagSCArenaPlayerInfo { tagHead Head; DWORD Score; //当前积分 };