ClientPack/ClientToGameServer/CB3_PlayerSocial/tagCGVoiceChat
ClientPack/ClientToGameServer/CB3_PlayerSocial/tagCGVoiceChat.des
File was deleted ClientPack/ClientToGameServer/CB3_PlayerSocial/tagCGVoiceChat.h
File was deleted ClientPack/ClientToMapServer/CA2_Interaction/PYSpeaker
ClientPack/ClientToMapServer/CA2_Interaction/PYSpeaker.des
File was deleted ClientPack/ClientToMapServer/CA2_Interaction/PYSpeaker.h
File was deleted ClientPack/ClientToMapServer/CA2_Interaction/PyTalk.des
File was deleted ClientPack/ClientToMapServer/CA2_Interaction/PyTalk.h
File was deleted ClientPack/ClientToMapServer/CA2_Interaction/tagCMVoiceChat
ClientPack/ClientToMapServer/CA2_Interaction/tagCMVoiceChat.des
File was deleted ClientPack/ClientToMapServer/CA2_Interaction/tagCMVoiceChat.h
File was deleted ClientPack/ClientToMapServer/CB3_PlayerSocial/Talk
ClientPack/ClientToMapServer/CB3_PlayerSocial/Talk.des
New file @@ -0,0 +1 @@ B3 20 聊天 #tagCMTalk ClientPack/ClientToMapServer/CB3_PlayerSocial/Talk.h
New file @@ -0,0 +1,9 @@ // B3 20 聊天 #tagCMTalk struct tagCMPyTalk { tagHead Head; BYTE ChannelType; // 频道 WORD Len; char Content[Len]; //size = Len }; ServerPack/GameServerPack/HB3_PlayerSocial/TalkCache
ServerPack/GameServerPack/HB3_PlayerSocial/TalkCache.des
File was deleted ServerPack/GameServerPack/HB3_PlayerSocial/TalkCache.h
File was deleted ServerPack/GameServerPack/HB3_PlayerSocial/tagGCVoiceChat.des
File was deleted ServerPack/GameServerPack/HB3_PlayerSocial/tagGCVoiceChat.h
File was deleted ServerPack/MapServerPack/HA7_Interaction/PyTalk.des
File was deleted ServerPack/MapServerPack/HA7_Interaction/PyTalk.h
File was deleted ServerPack/MapServerPack/HA7_Interaction/SCQueryPlayerCacheResult.h
@@ -1,12 +1,22 @@ //A7 05 查询玩家详细信息结果#tagSCQueryPlayerCacheResult struct tagSCQueryPlayerCacheResult { tagHead Head; DWORD PlayerID; //玩家ID DWORD PropDataSize; char PropData[PropDataSize]; //属性记录 DWORD ItemDataSize; char ItemData[ItemDataSize]; //物品记录 DWORD PlayerID; char PlayerName[33]; WORD LV; BYTE Job; BYTE RealmLV; DWORD Face; DWORD FacePic; DWORD TitleID; //佩戴的称号 DWORD ServerID; DWORD FightPower; DWORD FightPowerEx; DWORD FamilyID; char FamilyName[33]; DWORD FamilyEmblemID; //仙盟徽章ID DWORD PlusDataSize; char PlusData[PlusDataSize]; //扩展记录 }; ServerPack/MapServerPack/HB3_PlayerSocial/Talk
ServerPack/MapServerPack/HB3_PlayerSocial/Talk.des
New file @@ -0,0 +1 @@ B3 10 聊天信息 #tagMCTalk ServerPack/MapServerPack/HB3_PlayerSocial/Talk.h
New file @@ -0,0 +1,19 @@ // B3 10 聊天信息 #tagMCTalk struct tagMCTalk { tagHead Head; BYTE ChannelType; // 0-世界;1-跨服;3- 仙盟 BYTE NameLen; char Name[NameLen]; //size = NameLen DWORD PlayerID; WORD Len; char Content[Len]; //size = Len DWORD BubbleBox; //聊天气泡框 WORD LV; //等级 BYTE Job; //ְҵ BYTE RealmLV; //境界 DWORD Face; //基本脸型 DWORD FacePic; //头像框 DWORD ServerID; //所属区服ID }; ServerPack/MapServerPack/HB3_PlayerSocial/TalkCacheList
ServerPack/MapServerPack/HB3_PlayerSocial/TalkCacheList.des
New file @@ -0,0 +1 @@ B3 11 聊天缓存通知 #tagMCTalkCacheList ServerPack/MapServerPack/HB3_PlayerSocial/TalkCacheList.h
New file @@ -0,0 +1,26 @@ // B3 11 聊天缓存通知 #tagMCTalkCacheList struct tagMCTalkCacheInfo { BYTE NameLen; char Name[NameLen]; //size = NameLen DWORD PlayerID; WORD Len; char Content[Len]; //size = Len DWORD BubbleBox; //聊天气泡框 WORD LV; //等级 BYTE Job; //ְҵ BYTE RealmLV; //境界 DWORD Face; //基本脸型 DWORD FacePic; //头像框 DWORD ServerID; //所属区服ID DWORD TalkTime; //该聊天发送时间戳 }; struct tagMCTalkCacheList { tagHead Head; BYTE ChannelType; // 0-世界;1-跨服;3- 仙盟 BYTE Count; tagMCTalkCacheInfo InfoList[Count]; //size = Count };