ClientPack/CB2_NewFunction/BeautyActivatecopy from ServerPack/HA3_Function/XBXZAwardRecordList copy to ClientPack/CB2_NewFunction/BeautyActivate
ClientPack/CB2_NewFunction/BeautyActivate.des
New file @@ -0,0 +1 @@ B2 19 红颜激活 #tagCSBeautyActivate ClientPack/CB2_NewFunction/BeautyActivate.h
New file @@ -0,0 +1,7 @@ // B2 19 红颜激活 #tagCSBeautyActivate struct tagCSBeautyActivate { tagHead Head; WORD BeautyID; //红颜ID }; ClientPack/CB2_NewFunction/BeautyLVUPcopy from ServerPack/HA3_Function/XBXZAwardRecordList copy to ClientPack/CB2_NewFunction/BeautyLVUP
ClientPack/CB2_NewFunction/BeautyLVUP.des
New file @@ -0,0 +1 @@ B2 20 红颜好感度升级 #tagCSBeautyLVUP ClientPack/CB2_NewFunction/BeautyLVUP.h
New file @@ -0,0 +1,9 @@ // B2 20 红颜好感度升级 #tagCSBeautyLVUP struct tagCSBeautyLVUP { tagHead Head; WORD BeautyID; //红颜ID DWORD ItemID; //使用物品ID BYTE IsQuick; // 是否快速升级,0-只消耗1个道具;1-消耗升1级的道具 }; ClientPack/CB2_NewFunction/BeautySkinOPcopy from ServerPack/HA3_Function/XBXZAwardRecordList copy to ClientPack/CB2_NewFunction/BeautySkinOP
ClientPack/CB2_NewFunction/BeautySkinOP.des
New file @@ -0,0 +1 @@ B2 21 红颜时装操作 #tagCSBeautySkinOP ClientPack/CB2_NewFunction/BeautySkinOP.h
New file @@ -0,0 +1,9 @@ // B2 21 红颜时装操作 #tagCSBeautySkinOP struct tagCSBeautySkinOP { tagHead Head; WORD BeautyID; //红颜ID WORD SkinID; //ʱװID BYTE OPType; //操作 1-激活;2-佩戴;3-升星 }; ServerPack/HA3_Function/XBXZAwardRecordList.des
File was deleted ServerPack/HA3_Function/XBXZAwardRecordList.h
File was deleted ServerPack/HA9_Function/ArenaPlayerInfo.h
@@ -4,4 +4,5 @@ { tagHead Head; DWORD Score; //当前积分 DWORD WinCnt; //累计胜利次数 }; ServerPack/HB1_Role/BeautyInfo
ServerPack/HB1_Role/BeautyInfo.des
New file @@ -0,0 +1 @@ B1 30 红颜信息 #tagSCBeautyInfo ServerPack/HB1_Role/BeautyInfo.h
New file @@ -0,0 +1,27 @@ // B1 30 红颜信息 #tagSCBeautyInfo struct tagSCBeautySkin { WORD SkinID; //ʱװID BYTE State; //是否已激活 BYTE Used; //是否已穿戴该时装,某个红颜的所有时装穿戴可能都为0,则前端取默认时装进行展示,如果有同步已穿戴的则以后端为准 BYTE Star; //时装星级,激活时为0星 }; struct tagSCBeauty { WORD BeautyID; //红颜ID BYTE State; //是否已激活 WORD LV; //红颜好感等级,激活时为0级 WORD Exp; //当前等级经验 WORD AwardLV; //已经领取到的奖励等级记录 BYTE SkinCnt; tagSCBeautySkin SkinList[SkinCnt]; //时装皮肤列表,默认解锁的不通知,有变化的才会同步 }; struct tagSCBeautyInfo { tagHead Head; BYTE Count; tagSCBeauty BeautyList[Count]; };