hxp
14 小时以前 d50bc1f2e9ac7174afd1f7ae57ad263f4cf385d7
493 【活动内容】武将登场-服务端
4 文件已复制
5个文件已删除
1 文件已重命名
10个文件已添加
2个文件已修改
100 ■■■■■ 已修改文件
ClientPack/CAA SaleActivity/ActHeroAppearCallHeroSelect 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/CAA SaleActivity/ActHeroAppearCallHeroSelect.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/CAA SaleActivity/ActHeroAppearCallHeroSelect.h 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/CAA SaleActivity/ActHeroAppearStarHeroSelect 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/CAA SaleActivity/ActHeroAppearStarHeroSelect.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/CAA SaleActivity/ActHeroAppearStarHeroSelect.h 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HA3_Function/TreasureInfo.h 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HA3_Function/TreasureResult.h 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActHeroAppearInfo 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActHeroAppearInfo.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActHeroAppearInfo.h 11 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActHeroAppearPlayerInfo 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActHeroAppearPlayerInfo.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActHeroAppearPlayerInfo.h 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActLoginNew.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActLoginNew.h 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActLoginPlayerInfoNew 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActLoginPlayerInfoNew.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActLoginPlayerInfoNew.h 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActSignPlayerInfo 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActSignPlayerInfo.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/HAA_SaleActivity/ActSignPlayerInfo.h 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/CAA SaleActivity/ActHeroAppearCallHeroSelect
copy from ServerPack/HAA_SaleActivity/ActLoginNew copy to ClientPack/CAA SaleActivity/ActHeroAppearCallHeroSelect
ClientPack/CAA SaleActivity/ActHeroAppearCallHeroSelect.des
New file
@@ -0,0 +1 @@
AA 02 武将登场招募武将选择 #tagCSActHeroAppearCallHeroSelect
ClientPack/CAA SaleActivity/ActHeroAppearCallHeroSelect.h
New file
@@ -0,0 +1,8 @@
// AA 02 武将登场招募武将选择 #tagCSActHeroAppearCallHeroSelect
struct    tagCSActHeroAppearCallHeroSelect
{
    tagHead        Head;
    BYTE        ActNum;        // 活动编号
    BYTE        CallHeroIndex;    // 招募选择的武将ID索引
};
ClientPack/CAA SaleActivity/ActHeroAppearStarHeroSelect
copy from ServerPack/HAA_SaleActivity/ActLoginNew copy to ClientPack/CAA SaleActivity/ActHeroAppearStarHeroSelect
ClientPack/CAA SaleActivity/ActHeroAppearStarHeroSelect.des
New file
@@ -0,0 +1 @@
AA 01 武将登场升星武将选择 #tagCSActHeroAppearStarHeroSelect
ClientPack/CAA SaleActivity/ActHeroAppearStarHeroSelect.h
New file
@@ -0,0 +1,8 @@
// AA 01 武将登场升星武将选择 #tagCSActHeroAppearStarHeroSelect
struct    tagCSActHeroAppearStarHeroSelect
{
    tagHead        Head;
    BYTE        ActNum;        // 活动编号
    BYTE        StarHeroIndex;    // 升星计划选择的武将ID索引
};
ServerPack/HA3_Function/TreasureInfo.h
@@ -27,6 +27,7 @@
    WORD        LuckValue;    //当前幸运值
    DWORD        TreasureCount;    //已寻宝总次数
    DWORD        TreasureCountToday;    //今日已寻宝总次数
    DWORD        TreasureCountTodayGold;    //今日消耗货币已寻宝总次数
    WORD        FreeCountToday;    //今日已免费寻宝次数
    DWORD        TreasureCntAward;        //累计寻宝次数对应奖励领奖状态,按奖励记录索引二进制记录是否已领取
    BYTE        GridLimitCnt;
ServerPack/HA3_Function/TreasureResult.h
@@ -6,8 +6,10 @@
    BYTE        TreasureType;    //寻宝类型
    BYTE        TreasureIndex;       //寻宝索引
    BYTE        CostType;    //消耗类型:0-默认仙玉;1-免费次数;2-寻宝道具
    BYTE        AddMoneyType;    // 本次寻宝增加的积分货币类型,可能为0
    WORD        AddMoneyValue;    // 本次寻宝增加的积分货币值,可能为0
    BYTE        AddMoneyType;    // 本次寻宝额外增加的积分货币类型,可能为0
    WORD        AddMoneyValue;    // 本次寻宝额外增加的积分货币值,可能为0
    DWORD        AddItemID;    // 本次寻宝额外赠送的物品ID,可能为0
    DWORD        AddItemCount;    // 本次寻宝额外赠送的物品ID个数,可能为0
    WORD        AddTreasureLuck;    // 本次寻宝增加的幸运值
    WORD        TreasureResultLen;
    char        TreasureResult[TreasureResultLen];    //  获得物品结果[[格子编号, 物品ID,个数,是否绑定], ...]
ServerPack/HAA_SaleActivity/ActHeroAppearInfo
ServerPack/HAA_SaleActivity/ActHeroAppearInfo.des
New file
@@ -0,0 +1 @@
AA 21 武将登场活动信息 #tagSCActHeroAppearInfo
ServerPack/HAA_SaleActivity/ActHeroAppearInfo.h
New file
@@ -0,0 +1,11 @@
// AA 21 武将登场活动信息 #tagSCActHeroAppearInfo
struct    tagSCActHeroAppearInfo
{
    tagHead        Head;
    BYTE        ActType;        // 活动类型,用于关联活动相关模块用,如签到、任务等
    BYTE        ActNum;        // 活动编号
    char        StartDate[10];    // 开始日期 y-m-d
    char        EndtDate[10];    // 结束日期 y-m-d
    WORD        CfgID;        // 活动时间表配置ID
};
ServerPack/HAA_SaleActivity/ActHeroAppearPlayerInfo
copy from ServerPack/HAA_SaleActivity/ActLoginNew copy to ServerPack/HAA_SaleActivity/ActHeroAppearPlayerInfo
ServerPack/HAA_SaleActivity/ActHeroAppearPlayerInfo.des
New file
@@ -0,0 +1 @@
AA 22 武将登场活动玩家信息 #tagSCActHeroAppearPlayerInfo
ServerPack/HAA_SaleActivity/ActHeroAppearPlayerInfo.h
New file
@@ -0,0 +1,10 @@
// AA 22 武将登场活动玩家信息 #tagSCActHeroAppearPlayerInfo
struct    tagSCActHeroAppearPlayerInfo
{
    tagHead        Head;
    BYTE        ActNum;        // 活动编号
    BYTE        StarHeroIndex;    // 升星计划选择的武将ID索引
    DWORD        StarFreeAward;    // 升星计划免费奖励记录,按奖励记录索引二进制位运算记录是否已领取
    BYTE        CallHeroIndex;    // 招募选择的武将ID索引
};
ServerPack/HAA_SaleActivity/ActLoginNew.des
File was deleted
ServerPack/HAA_SaleActivity/ActLoginNew.h
File was deleted
ServerPack/HAA_SaleActivity/ActLoginPlayerInfoNew
ServerPack/HAA_SaleActivity/ActLoginPlayerInfoNew.des
File was deleted
ServerPack/HAA_SaleActivity/ActLoginPlayerInfoNew.h
File was deleted
ServerPack/HAA_SaleActivity/ActSignPlayerInfo
copy from ServerPack/HAA_SaleActivity/ActLoginNew copy to ServerPack/HAA_SaleActivity/ActSignPlayerInfo
ServerPack/HAA_SaleActivity/ActSignPlayerInfo.des
New file
@@ -0,0 +1 @@
AA 20 活动签到奖励信息 #tagSCActSignPlayerInfo
ServerPack/HAA_SaleActivity/ActSignPlayerInfo.h
New file
@@ -0,0 +1,9 @@
// AA 20 活动签到奖励信息 #tagSCActSignPlayerInfo
struct    tagSCActSignPlayerInfo
{
    tagHead        Head;
    BYTE        ActType;        // 活动类型
    BYTE        ActNum;        // 活动编号
    DWORD        SignAward;    // 奖励领取记录,按天对应二进制位记录是否已领取
};