| | |
| | | 101 0 3 6|7|8 18|4|144
|
| | | 102 0 1 6|7|8 5|1|35
|
| | | 103 0 2 6|7|8 7|1|56
|
| | | 104 0 1 6|7|8 3|1|30 |
| | | 105 0 2 6|7|8 6|1|55 |
| | | 106 0 1 6|7|8 11|2|90 |
| | |
| | | Mainline 10
|
| | | MainEquipDrop {0:[[10000,1]], 1:[[8000,1], [10000,2]], 2:[[5000,1], [8000,2], [10000,3]]} 42|30 [-3, 2] long(round(itemLV*attrStep*attrProportion*randfloat(0.9,1.1)))
|
| | | MainBootyDrop {7:5, 8:10,6:15, 5:50, 1:20} {7:[50, 100], 8:[0, 5], 6:[0, 2], 5:[0, 1], 1:[5, 10]}
|
| | | MainDropAppoint {1:[100101,0,101],2:[100203,0,102],3:[100104,0,103]} |
| | | MainDropAppoint {1:[100101,0,101],2:[100203,0,102],3:[100104,0,103],4:[100107,0,104],5:[100106,0,105],6:[100305,0,106]} |
| | | TreeLVUP 42 4|300 5 120 30
|
| | | TurnMax 15 20 {}
|
| | | AngerXP 50 100 50 5 {"1":25, "2":25, "3":15, "4":15, "5":15, "6":5}
|
| | |
| | | FuncId LimitLV LimiRealmLV LimitMissionID MailKey
|
| | | 1 0 0 1001 |
| | | 2 0 0 1002 |
| | | 3 0 0 1001 |
| | | 4 100 0 |
| | | 5 100 0 |
| | | 6 100 0 |
| | | 7 100 0 |
| | | 1 0 0 1003 |
| | | 2 0 0 0 |
| | | 3 0 0 0 |
| | | 4 100 0 0 |
| | | 5 100 0 0 |
| | | 6 100 0 0 |
| | | 7 100 0 0 |
| | | 8 0 0 1001
|
| | | 9 0 0 1040
|
| | | 10 1 0 0
|
| | | 11 0 0 1010
|
| | | 12 0 0 1002 |
| | | 12 0 0 1008 |
| | | 13 50 0 0
|
| | | 14 0 0 0
|
| | | 15 0 0 1020
|
| | | 16 0 0 1030
|
| | | 17 35 0 0
|
| | | 18 0 0 1001 |
| | | 18 0 0 1003 |
| | | 19 20 0 0
|
| | | 20 0 0 1003 |
| | | 20 0 0 1005 |
| | | 21 3 0 0
|
| | | 22 3 0 0
|
| | | 23 46 0 0
|
| | |
| | | 10101011 黄巾刀兵 610001 1 0 7 0 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101021 黄巾刀兵 610001 1 0 10 0 80 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101022 黄巾弓手 610004 1 0 10 0 48 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101031 黄巾盾兵 610003 1 0 11 2 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101032 黄巾弓手 610004 1 0 15 2 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101031 黄巾盾兵 610003 1 0 15 0 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101032 黄巾弓手 610004 1 0 20 0 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101033 黄巾弓手 610004 1 0 20 0 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101041 黄巾盾兵 610003 1 0 16 3 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101042 黄巾刀兵 610001 1 0 22 3 158 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101043 黄巾刀兵 610001 1 0 22 3 158 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | |
| | | LineupID PosNPCID1 PosNPCID2 PosNPCID3 PosNPCID4 PosNPCID5 PosNPCID6 PosNPCID7 BossID SkillIDExList SkillExCnt
|
| | | 1010101 10101011 0 1001 0
|
| | | 1010102 10101021 10101022 0 1002 0
|
| | | 1010103 10101031 10101032 0 1003 0
|
| | | 1010103 10101031 10101033 10101032 0 1003 0
|
| | | 1010104 10101041 10101041 10101042 10101043 0 1004 0
|
| | | 1010105 10101051 10101052 10101053 0 1005 0
|
| | | 1010106 10101061 10101062 10101063 0 1006 0
|
| | |
| | | TaskID TaskGroup TaskType TaskConds NeedValue AwardItemList
|
| | | 1001 0 4 [41] 3 [[3,5,0]]
|
| | | 1002 0 7 [] 2 [[3,5,0]]
|
| | | 1003 0 9 [1] 2 [[3,5,0]]
|
| | | 1003 0 9 [2] 2 [[3,5,0]]
|
| | | 1004 0 5 [] 2 [[3,5,0]]
|
| | | 1005 0 1 [101] 1 [[3,5,0]]
|
| | | 1006 0 4 [41] 5 [[3,5,0]]
|
| | |
| | | 101 0 3 6|7|8 18|4|144
|
| | | 102 0 1 6|7|8 5|1|35
|
| | | 103 0 2 6|7|8 7|1|56
|
| | | 104 0 1 6|7|8 3|1|30 |
| | | 105 0 2 6|7|8 6|1|55 |
| | | 106 0 1 6|7|8 11|2|90 |
| | |
| | | Mainline 10
|
| | | MainEquipDrop {0:[[10000,1]], 1:[[8000,1], [10000,2]], 2:[[5000,1], [8000,2], [10000,3]]} 42|30 [-3, 2] long(round(itemLV*attrStep*attrProportion*randfloat(0.9,1.1)))
|
| | | MainBootyDrop {7:5, 8:10,6:15, 5:50, 1:20} {7:[50, 100], 8:[0, 5], 6:[0, 2], 5:[0, 1], 1:[5, 10]}
|
| | | MainDropAppoint {1:[100101,0,101],2:[100203,0,102],3:[100104,0,103]} |
| | | MainDropAppoint {1:[100101,0,101],2:[100203,0,102],3:[100104,0,103],4:[100107,0,104],5:[100106,0,105],6:[100305,0,106]} |
| | | TreeLVUP 42 4|300 5 120 30
|
| | | TurnMax 15 20 {}
|
| | | AngerXP 50 100 50 5 {"1":25, "2":25, "3":15, "4":15, "5":15, "6":5}
|
| | |
| | | FuncId LimitLV LimiRealmLV LimitMissionID MailKey
|
| | | 1 0 0 1001 |
| | | 2 0 0 1002 |
| | | 3 0 0 1001 |
| | | 4 100 0 |
| | | 5 100 0 |
| | | 6 100 0 |
| | | 7 100 0 |
| | | 1 0 0 1003 |
| | | 2 0 0 0 |
| | | 3 0 0 0 |
| | | 4 100 0 0 |
| | | 5 100 0 0 |
| | | 6 100 0 0 |
| | | 7 100 0 0 |
| | | 8 0 0 1001
|
| | | 9 0 0 1040
|
| | | 10 1 0 0
|
| | | 11 0 0 1010
|
| | | 12 0 0 1002 |
| | | 12 0 0 1008 |
| | | 13 50 0 0
|
| | | 14 0 0 0
|
| | | 15 0 0 1020
|
| | | 16 0 0 1030
|
| | | 17 35 0 0
|
| | | 18 0 0 1001 |
| | | 18 0 0 1003 |
| | | 19 20 0 0
|
| | | 20 0 0 1003 |
| | | 20 0 0 1005 |
| | | 21 3 0 0
|
| | | 22 3 0 0
|
| | | 23 46 0 0
|
| | |
| | | 10101011 黄巾刀兵 610001 1 0 7 0 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101021 黄巾刀兵 610001 1 0 10 0 80 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101022 黄巾弓手 610004 1 0 10 0 48 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101031 黄巾盾兵 610003 1 0 11 2 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101032 黄巾弓手 610004 1 0 15 2 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101031 黄巾盾兵 610003 1 0 15 0 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101032 黄巾弓手 610004 1 0 20 0 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101033 黄巾弓手 610004 1 0 20 0 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101041 黄巾盾兵 610003 1 0 16 3 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101042 黄巾刀兵 610001 1 0 22 3 158 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | | 10101043 黄巾刀兵 610001 1 0 22 3 158 0 0 0 0 0 0 0 0 0 0 0 0 0 0 {}
|
| | |
| | | LineupID PosNPCID1 PosNPCID2 PosNPCID3 PosNPCID4 PosNPCID5 PosNPCID6 PosNPCID7 BossID SkillIDExList SkillExCnt
|
| | | 1010101 10101011 0 1001 0
|
| | | 1010102 10101021 10101022 0 1002 0
|
| | | 1010103 10101031 10101032 0 1003 0
|
| | | 1010103 10101031 10101033 10101032 0 1003 0
|
| | | 1010104 10101041 10101041 10101042 10101043 0 1004 0
|
| | | 1010105 10101051 10101052 10101053 0 1005 0
|
| | | 1010106 10101061 10101062 10101063 0 1006 0
|
| | |
| | | TaskID TaskGroup TaskType TaskConds NeedValue AwardItemList
|
| | | 1001 0 4 [41] 3 [[3,5,0]]
|
| | | 1002 0 7 [] 2 [[3,5,0]]
|
| | | 1003 0 9 [1] 2 [[3,5,0]]
|
| | | 1003 0 9 [2] 2 [[3,5,0]]
|
| | | 1004 0 5 [] 2 [[3,5,0]]
|
| | | 1005 0 1 [101] 1 [[3,5,0]]
|
| | | 1006 0 4 [41] 5 [[3,5,0]]
|