ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -960,7 +960,7 @@ Writer = hxp Releaser = hxp RegType = 0 RegisterPackCount = 4 RegisterPackCount = 5 PacketCMD_1=0xB2 PacketSubCMD_1=0x60 @@ -978,6 +978,10 @@ PacketSubCMD_4=0x63 PacketCallFunc_4=OnBatPresetSwitch PacketCMD_5=0xB2 PacketSubCMD_5=0x64 PacketCallFunc_5=OnBatPresetOrderSave ;武将 [PlayerHero] ScriptName = Player\PlayerHero.py ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ZZBF.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZZBF.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPreset.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCache.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.pycBinary files differ