129 【战斗】战斗系统-服务端(增加属性ID技能增伤65、技能减伤66;曹轶技能;被动触发增加属性支持;)
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| | | SuperHitCfg max(aSuperHitRate - dSuperHitRateDef, 0)
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| | | StunCfg min(aStunRate - dStunRateDef, 8000) 200
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| | | SuckHPCfg int(max(aSuckHPPer -dSuckHPPerDef, 0)/10000.0*hurtHP)
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| | | HurtFormula int((aAtk-dDef)*atkSkillPer*(1+aNormalSkillPer-dNormalSkillPerDef)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) int((aAtk-dDef)*atkSkillPer*(1+aAngerSkillPer-dAngerSkillPerDef)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) 0 int((aAtk-dDef)*atkSkillPer*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) |
| | | HurtFormula int((aAtk-dDef)*atkSkillPer*(1+aNormalSkillPer-dNormalSkillPerDef)*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) int((aAtk-dDef)*atkSkillPer*(1+aAngerSkillPer-dAngerSkillPerDef)*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) 0 int((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) |
| | | DOTFormula int(aAtk*atkSkillPer*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef))
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| | | CureFormula int(max((baseValue*skillPer)*(1+curePer-cureDefPer)*(1+angerOverflow/100.0), baseValue*0.05))
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| | | InvestCost {} {} {"7":[101],"12":[102]} {} {}
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| | | 62 WuFinalDamPerDef
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| | | 63 QunFinalDamPer
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| | | 64 QunFinalDamPerDef
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| | | 65 SkillPer
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| | | 66 SkillPerDef
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| | | 1005070 1005070 1 1 砺霜 3 9 0 0
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| | | 1005080 1005080 1 1 怒气 3 1 0 6 5 1 0 0 10000 0
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| | | 1005090 1005090 1 1 升变 3 1 0 0
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| | | 1006010 1006010 1 1 寒星 1 1 2 1 3 0 0 1 0 10000 0 10000 0 0 0 0 0 0 0 0 0 0 0 0 attack
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| | | 1006020 1006020 1 1 寒霜叠嶂 2 1 2 1 3 0 0 3 0 18500 0 10000 0 0 0 0 0 0 0 0 0 0 0 0 angerSkill
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| | | 1006010 1006010 1 1 寒星 1 1 2 1 3 0 0 1 0 10000 0 10000 25 3000|1|[1] 8 3 0 0 0 0 0 0 0 0 0 0 0 attack
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| | | 1006020 1006020 1 1 寒霜叠嶂 2 1 2 1 3 0 0 3 0 18500 0 10000 65 5000|1|[1] 8 3 0 0 0 0 0 0 0 0 0 0 0 angerSkill
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| | | 1006030 1006030 1 1 朔风 3 1 2 0
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| | | 1006050 1006050 1 1 ŭѩ 3 9 0 0
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| | | 1006070 1006070 1 1 凝霜 3 9 0
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| | | 1014070 1014070 1 1 威压三辰 3 0
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| | | 1014080 1014080 1 1 怒气 3 1 0 6 5 1 0 0 10000 0
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| | | 1014090 1014090 1 1 升变 3 0
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| | | 1015010 1015010 1 1 崩云 1 1 1 1 1 0 0 1 0 8000 0 10000 5010 [10150101,[1,3,12]] 13 0 0 0 0 0 0 0 0 0 0 attack
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| | | 1015010 1015010 1 1 崩云 1 1 1 1 1 0 0 1 0 8000 0 10000 5010 10150101|[1,3,12] 13 0 0 0 0 0 0 0 0 0 0 attack
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| | | 10150101 10150101 1 1 崩云 0 5 0 1003 5 0 0 0 1 1000 0 10000 0 0 0 0 0 0 0 0 0 0 0
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| | | 1015020 1015020 1 1 北溟嘲风 2 1 1 1003 5 0 0 0 1 2000 0 10000 5010 10150201 13 2 5011 302 11 2 5011 301 12 101502 0 0 2 0 0 0 0 0 angerSkill
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| | | 1015020 1015020 1 1 北溟嘲风 2 1 1 1003 5 0 0 0 1 2000 0 10000 5010 10150201 13 2 5011 302 11 2 5011 301 12 4 0 0 2 0 0 0 0 0 angerSkill
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| | | 10150201 10150201 1 1 北溟嘲风 0 6 1 0 0 0 4 2 0 0 0 10000 0 0 0 0 9 1 0 0 5 0 0
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| | | 1015030 1015030 1 1 铁壁 3 0
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| | | 1015050 1015050 1 1 返咒 3 0
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| | | SuperHitCfg max(aSuperHitRate - dSuperHitRateDef, 0)
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| | | StunCfg min(aStunRate - dStunRateDef, 8000) 200
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| | | SuckHPCfg int(max(aSuckHPPer -dSuckHPPerDef, 0)/10000.0*hurtHP)
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| | | HurtFormula int((aAtk-dDef)*atkSkillPer*(1+aNormalSkillPer-dNormalSkillPerDef)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) int((aAtk-dDef)*atkSkillPer*(1+aAngerSkillPer-dAngerSkillPerDef)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) 0 int((aAtk-dDef)*atkSkillPer*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) |
| | | HurtFormula int((aAtk-dDef)*atkSkillPer*(1+aNormalSkillPer-dNormalSkillPerDef)*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) int((aAtk-dDef)*atkSkillPer*(1+aAngerSkillPer-dAngerSkillPerDef)*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) 0 int((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) |
| | | DOTFormula int(aAtk*atkSkillPer*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef))
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| | | CureFormula int(max((baseValue*skillPer)*(1+curePer-cureDefPer)*(1+angerOverflow/100.0), baseValue*0.05))
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| | | InvestCost {} {} {"7":[101],"12":[102]} {} {}
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| | | 62 WuFinalDamPerDef
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| | | 63 QunFinalDamPer
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| | | 64 QunFinalDamPerDef
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| | | 65 SkillPer
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| | | 66 SkillPerDef
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| | | 1005070 1005070 1 1 砺霜 3 9 0 0
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| | | 1005080 1005080 1 1 怒气 3 1 0 6 5 1 0 0 10000 0
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| | | 1005090 1005090 1 1 升变 3 1 0 0
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| | | 1006010 1006010 1 1 寒星 1 1 2 1 3 0 0 1 0 10000 0 10000 0 0 0 0 0 0 0 0 0 0 0 0 attack
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| | | 1006020 1006020 1 1 寒霜叠嶂 2 1 2 1 3 0 0 3 0 18500 0 10000 0 0 0 0 0 0 0 0 0 0 0 0 angerSkill
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| | | 1006010 1006010 1 1 寒星 1 1 2 1 3 0 0 1 0 10000 0 10000 25 3000|1|[1] 8 3 0 0 0 0 0 0 0 0 0 0 0 attack
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| | | 1006020 1006020 1 1 寒霜叠嶂 2 1 2 1 3 0 0 3 0 18500 0 10000 65 5000|1|[1] 8 3 0 0 0 0 0 0 0 0 0 0 0 angerSkill
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| | | 1006030 1006030 1 1 朔风 3 1 2 0
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| | | 1006050 1006050 1 1 ŭѩ 3 9 0 0
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| | | 1006070 1006070 1 1 凝霜 3 9 0
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| | | 1014070 1014070 1 1 威压三辰 3 0
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| | | 1014080 1014080 1 1 怒气 3 1 0 6 5 1 0 0 10000 0
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| | | 1014090 1014090 1 1 升变 3 0
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| | | 1015010 1015010 1 1 崩云 1 1 1 1 1 0 0 1 0 8000 0 10000 5010 [10150101,[1,3,12]] 13 0 0 0 0 0 0 0 0 0 0 attack
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| | | 1015010 1015010 1 1 崩云 1 1 1 1 1 0 0 1 0 8000 0 10000 5010 10150101|[1,3,12] 13 0 0 0 0 0 0 0 0 0 0 attack
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| | | 10150101 10150101 1 1 崩云 0 5 0 1003 5 0 0 0 1 1000 0 10000 0 0 0 0 0 0 0 0 0 0 0
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| | | 1015020 1015020 1 1 北溟嘲风 2 1 1 1003 5 0 0 0 1 2000 0 10000 5010 10150201 13 2 5011 302 11 2 5011 301 12 101502 0 0 2 0 0 0 0 0 angerSkill
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| | | 1015020 1015020 1 1 北溟嘲风 2 1 1 1003 5 0 0 0 1 2000 0 10000 5010 10150201 13 2 5011 302 11 2 5011 301 12 4 0 0 2 0 0 0 0 0 angerSkill
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| | | 10150201 10150201 1 1 北溟嘲风 0 6 1 0 0 0 4 2 0 0 0 10000 0 0 0 0 9 1 0 0 5 0 0
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| | | 1015030 1015030 1 1 铁壁 3 0
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| | | 1015050 1015050 1 1 返咒 3 0
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