827 【优化】装备分解校验(B415的1-分解;2-穿戴/替换操作改为使用新包B425;每次开始战斗前额外同步0725;)
4个文件已修改
6 ■■■■■ 已修改文件
ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -844,12 +844,16 @@
Writer = hxp
Releaser = hxp
RegType = 0
RegisterPackCount = 1
RegisterPackCount = 2
PacketCMD_1=0xB4
PacketSubCMD_1=0x15
PacketCallFunc_1=OnMainDropItemOP
PacketCMD_2=0xB4
PacketSubCMD_2=0x25
PacketCallFunc_2=OnMainDropEquipOP
;定军阁
[GameLogic_Dingjunge]
ScriptName = GameWorldLogic\FBProcess\GameLogic_Dingjunge.py
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.pyc
Binary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.pyc
Binary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.pyc
Binary files differ