hxp
2025-08-25 8d1239adc9a010b45f767924f45d33fd95986f94
110 【主界面】仙树升级-服务端(增加每日免费减时支持;)
7个文件已修改
4 ■■■■ 已修改文件
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10010/PySysDB/FuncConfig.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10010/PySysDB/FuncConfig.txt
@@ -436,7 +436,7 @@
Mainline    10    15    20        
MainEquipDrop    5    42    [-3, 2]    int(itemLV*attrStep*attrProportion*randfloat(0.9,1.1))    
MainBootyDrop    {30:5, 6:10, 5:11, 1:12}    {30:[100, 300], 6:[0, 1], 5:[0, 1], 1:[1, 10]}            
TreeLVUP    42    4|300
TreeLVUP    42    4|300    10    30    60
AngerXP    50    100    50    5    
MissCfg    int(min((dMissRate-aMissRateDef)*pow(0.7,missNum), 8000))                
ParryCfg    int(min((dParryRate-aParryRateDef)*pow(0.7,parryNum), 8000))    [100, 0]    0.5        
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt
@@ -436,7 +436,7 @@
Mainline    10    15    20        
MainEquipDrop    5    42    [-3, 2]    int(itemLV*attrStep*attrProportion*randfloat(0.9,1.1))    
MainBootyDrop    {30:5, 6:10, 5:11, 1:12}    {30:[100, 300], 6:[0, 1], 5:[0, 1], 1:[1, 10]}            
TreeLVUP    42    4|300
TreeLVUP    42    4|300    10    30    60
AngerXP    50    100    50    5    
MissCfg    int(min((dMissRate-aMissRateDef)*pow(0.7,missNum), 8000))                
ParryCfg    int(min((dParryRate-aParryRateDef)*pow(0.7,parryNum), 8000))    [100, 0]    0.5